Arcane Spell (Transmutation), Buff
Create advantage while Carefully Arcane vs an Average (+1) difficulty to create a spell Aspect on myself called Arcane Charisma for one (1) scene or until all invocations are used. While this Aspect is active I am more likeable and charming than I normally am. I may invoke this Aspect to grant myself +1 Flashy for three (3) consecutive exchanges.
Overcoming Spell Aspects is explained in the
Simple Magic
guidelines.
Arcane Spell (Transmutation), Buff
Create advantage while Carefully Arcane vs an Average (+1) difficulty to create a spell Aspect on myself called Arcane Constitution for one (1) scene or until all invocations are used. While this Aspect is active I am more durable than I normally am. I may invoke this Aspect to absorb two (2) shifts of damage.
Overcoming Spell Aspects is explained in the
Simple Magic
guidelines.
Arcane Spell (Transmutation), Buff
Create advantage while Carefully Arcane vs an Average (+1) difficulty to create a spell Aspect on myself called Arcane Speed for one (1) scene or until all invocations are used. While this Aspect is active I am quicker than I normally am. I may invoke this Aspect to grant myself +1 Quick for three (3) consecutive exchanges.
Overcoming Spell Aspects is explained in the
Simple Magic
guidelines.
Arcane Spell (Transmutation), Buff
Create advantage while Carefully Arcane vs an Average (+1) difficulty to create a spell Aspect on myself called Arcane Intelligence for one (1) scene or until all invocations are used. While this Aspect is active my mind is sharper and I am smarter than I normally am. I may invoke this Aspect to grant myself +1 Clever for three (3) consecutive exchanges.
Overcoming Spell Aspects is explained in the
Simple Magic
guidelines.
Arcane Spell (Transmutation), Buff
Create advantage while Carefully Arcane vs an Average (+1) difficulty to create a spell Aspect on myself called Arcane Speed for one (1) scene or until all invocations are used. While this Aspect is active I am faster than I normally am. I may invoke this Aspect to go first in an exchange or to move an extra zone and still attack, or invoke it twice to do both at the same time (this is an exception to the general rule about invoking an Aspect twice for the same action, as it does two different things when invoked in this way).
Overcoming Spell Aspects is explained in the
Simple Magic
guidelines.
Arcane Spell (Transmutation), Buff
Create advantage while Carefully Arcane vs an Average (+1) difficulty to create a spell Aspect on myself called Arcane Stealth for one (1) scene or until all invocations are used. While this Aspect is active I am more stealthy than I normally am. I may invoke this Aspect to grant myself +1 Sneaky for three (3) consecutive exchanges.
Overcoming Spell Aspects is explained in the
Simple Magic
guidelines.
Arcane Spell (Transmutation), Buff
Create advantage while Carefully Arcane vs an Average (+1) difficulty to create a spell Aspect on myself called Arcane Strength for one (1) scene or until all invocations are used. While this Aspect is active I am much stronger than I normally am. I may invoke this Aspect to grant myself +1 Forceful for three (3) consecutive exchanges.
Overcoming Spell Aspects is explained in the
Simple Magic
guidelines.
Arcane Spell (Transmutation), Buff
Create advantage while Carefully Arcane vs an Average (+1) difficulty to create a spell Aspect on myself called Arcane Wisdom for one (1) scene or until all invocations are used. While this Aspect is active I am wiser and more intuitive than I normally am. I may invoke this Aspect to grant myself +1 Careful for three (3) consecutive exchanges.
Overcoming Spell Aspects is explained in the
Simple Magic
guidelines.
Arcane Spell (Transmutation), Destruction
I may attack while Quickly Arcane a target within two (2) zones of me with disintegrating magics that literally eradicates the existence of my target.
I gain a +4 shift bonus to my attack roll and if I take the target out, they are completely destroyed. However if the target is not taken out, this attack has no effect at all.
Arcane Spell (Transmutation), Buff
Create advantage while Quickly Arcane vs an Average (+1) difficulty to create a spell Aspect on myself called Expeditious Movement for one (1) scene or until all invocations are used. I may invoke this Aspect to move one additional zone or to gain a +2 bonus to overcome obstacles to my movement.
Overcoming Spell Aspects is explained in the
Simple Magic
guidelines.
Arcane Spell (Transmutation), Buff
Create advantage while Quickly Arcane vs a Fair (+2) difficulty to create a spell Aspect on myself called At-Will Flight for one (1) scene or until all invocations are used. While this Aspect is active I can fly at will. While flying I am unaffected by obstacles that I can reasonably fly over, and I can hover out of easy reach of the ground thus frustrating melee attackers. Additionally when moving one or more (1+) zones I may move one (1) additional zone. I may invoke this Aspect to move one (1) additional zone or to gain a +2 bonus to overcome obstacles to my movement.
Overcoming Spell Aspects is explained in the
Simple Magic
guidelines.
Arcane Spell (Transmutation), Buff
Create advantage while Cleverly Arcane vs an Average (+1) difficulty to create a spell Aspect on myself or a person within my zone called Giant Sized for one (1) scene or until all invocations have been used. While this Aspect is active the recipient and their gear grow to the size of a hill giant, and they become stronger and tougher than they normally are. The recipient of the Aspect may invoke it to gain a bonus whenever their size, strength, and durability would benefit them.
Overcoming Spell Aspects is explained in the
Simple Magic
guidelines.
Arcane Spell (Transmutation), Debuff
Create advantage while Cleverly Arcane vs an Average (+1) difficulty on a target that I can detect within two (2) zones. If I am successful I attach the spell Aspect Soooooo Sloooooow! to the target. While this Aspect is active the target can move one (1) fewer zones per exchange and cannot move a zone and attack.
Overcoming Spell Aspects is explained in the
Simple Magic
guidelines.
Arcane Spell (Transmutation)
Create advantage while Carefully Arcane vs a Superb (+5) difficulty to apply the spell Aspect Stoneskin to myself or an ally in my zone for a scene or until all invocations are used.
While this Aspect is active the recipient gains additional stress boxes: [4][5][6] which can only be used to absorb stress from non-social attacks.
The spell Aspect can be invoked to clear one of these stress boxes.
While this spell Aspect is active, the recipient has stone-like skin, weighs twice as much as normal, and suffers a -1 penalty when being Quick and in situations where their increased bulk interferes with their movement.
Overcoming Spell Aspects is explained in the
Simple Magic
guidelines.
Arcane Spell (Transmutation), Polymorph
I may attack while Cleverly Arcane a target within two (2) zones of me with transmogrifying magics.
I gain a +4 shift bonus to my attack roll and if I take the target out, they are transforemd into a small inanimate 32mm scale figurine of themselves.
However if the target is not taken out, this attack has no effect at all.
Targets in figurine form are essentially in stasis; they do not age and have no awareness.
This effect can be reversed by dispelling magics by overcoming a Legendary (+8) difficulty.
Arcane Spell (Transmutation), Buff
Create advantage while Quickly Arcane to apply the spell Aspect Magical Water Breathing to myself. I may invoke this Aspect to breathe underwater for a scene.
Overcoming Spell Aspects is explained in the
Simple Magic
guidelines.