Big bugs aren't just gross and unpleasant, they can be quite lethal.
Summoning Difficulty: +10
Many-legged Man-Sized Insect, Pincer Claws
Good At: Pincers & Bite (+4), Unusual Senses (+2), Sneaky (+2)
Bad At: Sentience (-2), Resisting Blunt Force (-2)
Stress [1][2][3]
Mild (2)
Moderate (4)
Do not treat as a mob.
Ambusher: Because I am so good at ambushing my prey, if I am able to surprise an opponent I gain +4 to attack in the first exchange.
Summoning Difficulty: +8
Frightening Appearance, Very Large, Many-legged
Good At: Adhesive Tongue (+4), Mauling (+2)
Cave Fishing: Because I can shoot a very sticky adhesive line and reel it in, when I use Adhesive Tongue I am able to project a long stream of sticky goo from my mouth at a single target within my zone or in an adjacent zone. To do this I create advantage vs a Mediocre (+0) difficulty; the target may defend. If successful I attach a On The Hook effect to the target. I can only have one of these effects active at the same time.
Very Strong And Sticky Thread, Reel Em In
Good At: Dragging Captured Target Back To Cave Fisher (+4)
Hits: [1][1][1]
Anchored to target.
Summoning Difficulty: +3
Carnivorous and Hungry, Get Into Everything
Good At: Swarming (+4), Resisting Physical Damage (+2)
Bad At: Sentience (-2), Resisting Area Of Effect Attacks (-4)
Hits: [1][1][1][1][1]
Summoning Difficulty: +7
Frightening Appearance, Many-legged
Good At: Spin A Web (+3), Poison Bite (+3)
Web: Because I can spin sticky entrapping webs, when I Spin A Web I am able to project a disgusting stream of sticky goo from my abdomen at targets within my zone or in an adjacent zone. To do this I create advantage vs a Mediocre (+0) difficulty; the target may defend. If successful I attach a Trapped In A Web effect to the target.
Disgusting Sticky Mess, High Tensile Strength
Good At: Holding Trapped Target Immobile (+4)
Summoning Difficulty: +1
Many-legged
Good At: Poison Bite (+4)
Hits: [1][1]
Up to five (5) spiders will form a mob. Add one (1) hit box for each spider. +1 attack and defend for every three (3) spiders remaining in the mob.
Summoning Difficulty: +11
Good At: Spin A Web (+2), Poison Bite (+2)
Hits: [1][1][1][1][1][1]
Summoning Difficulty: +5
Sort Of Amphibious, Many-legged
Good At: Spinning Webs (+2), Poison Bite (+2), Swimming (+2)
Strength Of An Ant!, Carapace
Good At: Ant Drudgery (+1), Bite (+1), Being Durable (+2)
Hits: [1]
Up to ten (10) ants will form a mob. Add one (1) hit box for each ant. +1 attack and defend for every three (3) ants remaining in the mob.
Summoning Difficulty: +14
Many-legged, Aberration, Afraid Of Fire
Good At: Poison Bite (+5), Exotic Senses (+3), Resisting Damage (+3)
Bad At: Fire (-4)