Diseased Bite: Because I can infect those I bite with a disease, if I bite someone and inflict a Moderate consequence, I can force it to be called Got The Shakes! or Filth Fever!. If I instead inflict a Severe consequence, I can force it to be called Red Ache! or Leprosy!. The same person can only be affected by this ability once per scene.
Disease Ridden (-2): Because I am riddled with diseases and parasites, those who come into physical contact with me have a chance to become infected. If someone who has made physical contact with me takes a Moderate consequence in the same scene, I can force it to be called Got The Shakes! or Filth Fever!. If someone who has made physical contact with me takes a Severe consequence in the same scene, I can force it to be called Red Ache! or Leprosy!. The same person can only be affected by this ability once per scene.
Poisoned Bite: Because I have a poisonous bite, once per conflict I may gain +4 while Quickly Focused to create the advantage Poisoned on a target within my zone.
Poisoned Sting: Because I have a poisonous sting, once per conflict I may gain +4 while Quickly Focused to create the advantage Poisoned on a target within my zone.