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Light Spells

Divine Spell (Light), Positive

While Flashily Divine I may attack a target within two (2) zones with a ray of blindingly bright and searingly hot positive energy. If I succeed with style I must reduce the stress by one (1) shift to gain a boost but the boost is upgraded to the situational Aspect Blinded By The Light! with two (2) invokes. While this Aspect is active the target cannot notice things via vision. The Aspect can be invoked by anyone to hinder the target as appropriate. The Aspect can be overcome by healing magics or the use of unusual senses with a difficulty determined by the GM.