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Olivin

Gas Mask: Because I have a gas mask, while I am wearing it I am immune to gas-based effects including but not limited to poison gas or other effects that target the respiratory system including but not limited to dusts and pheremones. Additionally, improved optics in the mask's goggles grant me a +1 bonus when I am attempting to use my vision to create advantage or overcome.

Gas Bombs: Because of my alchemical studies I am able to create and then later throw alchemical gas bombs.

When I am Carefully Focused I gain +3 to attack a target zone within two (2) zones of me by throwing an alchemical gas bomb.

If I am successful the gas bomb shatters, releasing toxic fumes and applying the situational Aspect Toxic Gas! to the zone with two free invokes.

This Aspect is automatically invoked now and at the beginning of subsequent exchanges to inflict two (2) stress per invoke to every target within the affected zone that needs to breathe. This Aspect can be removed by strong winds or focused air by overcoming a Good (+3) difficulty.

For a given session I can carry around and use a number of gas bombs equal to my (Clever + Arcane). Other people can use my gas bombs; they still count against my per-session limit however.

At my current level of arcane skill, I can have up to three (3) gas bombs prepared.

Alchemical Belt: Because I equip myself with a variety of alchemical items, I often have just the thing for a given situation.

For a given session I can carry around and use a number of alchemical items from the following list equal to my ((Clever + Arcane) / 2) without needing to spend any monetary resources on acquiring them. I must choose the items I have on me at the start of a session or when appropriate to the narrative; I can choose any combination from the list adding up to my per-session limit. Other people can use my alchemical items; they still count against my limit however.

  • Acid Bomb
  • Alchemists Fire
  • Dust of Appearance
  • Dust of Dryness
  • Everburning Torch
  • Gas Bomb
  • Restorative Elixir
  • Smokestick
  • Sneeze Dust
  • Tanglefoot Bag
  • Trapbusting Kit
  • Vapor of Venting

See Alchemical Items for detailed write ups.

At my current level of arcane skill, I can have up to two (2) alchemical items prepared.

Utility Belt: Because I equip myself with a variety of useful gadgets, tools, solvents, salves, compounds, and other bits, I gain +1 when I am doing something Clever and narratively describe what gizmo or concoction I pull out of my kit to help me solve a problem.

Olivin is very well equipped, and even has an alchemical field kit that he takes with him when travelling. A master of making due, he can wring some alchemical value from even the most ordinary of components, and is seldom encountered without some measure of prior preparation. By selling off excess items and whipping up the occasional batch of home remedies (available at a reasonable price!), he makes enough coin to fund his other interests. Perhaps his most recognizeable feature is a high quality gas mask he had custom made several years ago and which is his most prized possession.