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NOTE: It is highly recommended
that you read the
Magic Item Guidelines
document prior to this document. |
The act of
creating Magic Items is referred to as Artificing. The following section describes in
detail the rules that I use across many different Magic Systems for the
creation of Magic Items, both "Permanent" and "Ephemeral". |
This method of creating
items is used by several of the Magic Systems that I have designed (which
are available elsewhere on the site) and this document is used as a
reference for players in my games, so there are some references to those
Magic Systems in various places. However other GM's can still use this model
for their own Magic Systems even if they don't use the Magic Systems
referenced. |
Some of the Magic
Systems presented on this site have alternate means of creating Magic Items or
equivalents thereof. When such is the case, the full rules for how that
Magic System accomplishes this are provided in that Magic System's
description. |
- CREATING PERMANENT MAGIC ITEMS: This document contains the full
guidelines and recommendations for creating Permanent Magic Items such
as Magical Swords, Armor, Rings, Staves, Boots, Bags, and the like.
- CREATING EPHEMERAL MAGIC ITEMS: This document contains the full
guidelines and recommendations for creating Ephemeral Magic Items such
as Scrolls, Potions, and Wands.
- ARTIFICING SKILL LIST SUMMARY: A high level summary of various
differing Artificing Skills and the Magic Systems that use them.
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NOTE: The
Spellcraft ability
used by some practitioners of the various
Vancian Magic Systems
presented on this web site cannot be
used to make Magic Items. Magic Users that rely on Spellcraft and lack the
appropriate Magic Skills for their style of Magic may not create Magic
Items. |