The Warhammer setting is
primarily populated by Humans, with Dwarves,
Halflings, and several varieties of Elves
scattered around the periphery. There are
also some more unusual races, such as Skaven
and Lizardfolk, as well as Orcs and Goblins,
Undead, and freakish Chaos-influenced versions
of them all. |
Presented below are a few
races that are more suitable for player
characters, with GM permission.
|
Race Package Deal
Wood Elves
are typically more durable and rugged than their cousin races. Less
cerebral and more adventurous, Wood Elves tend to be less in touch with
magic than their brethren, favoring more martial pursuits such as hunting
and bowcraft. |
Cost |
Ability |
3 |
Graceful: +1 DEX |
2 |
Resolute: +1
EGO |
2 |
Sharp: +2
INT |
3 |
Commanding: +3
PRE |
10 |
Graceful: +1 SPD |
1 |
Attractive: +2 COM |
2 |
Light of Foot: +1" Running |
5 |
Elven Eyes: Nightvision |
2 |
Longevity: LS: 500 Years |
Value |
Disadvantages |
-20 |
Normal Characteristic Maxima |
-5 |
Distinctive Feature: Elf
(Concealable w/ Magic, Noticed, Not Distinctive in Some Cultures) |
+5 |
Total Cost of Package |
Race Package Deal
Dwarves typically live in holdfasts high in the mountains around the Empire, but
are sometimes encountered adventuring or on business outside their fortress homes.
|
Cost
|
Ability
|
3
|
Strong: +3 STR
|
6
|
Durable: +3 CON
|
6
|
Durable: +3 BODY
|
6
|
Stubborn +3 EGO
|
6
|
Rugged: +3 REC
|
3
|
Commanding: +3 PRE
|
5
|
Doughty: Power Defense: 5
|
5
|
Nightvision
|
1
|
Longevity: LS: 200 Years
|
Value
|
Disadvantages
|
-20
|
Normal Characteristic Maxima
|
-5
|
Distinctive Feature: Dwarf (Concealable w/ Magic, Noticed, Not Distinctive in Some
Cultures)
|
-10
|
Psychological Limitation: Hate Orcs & Goblins (Uncommon, Strong)
|
-2
|
Slow: -1" Running
|
-1
|
Cumbersome: -1" Leaping
|
+3
|
Total Cost of Package
|
Race Package Deal
Halfling are
a small human-like race noted for their prodigious appetites, keen accuracy,
and absurd luck. |
Cost |
Ability |
6 |
Deft: +2 DEX |
10 |
Quick: +1 SPD |
5 |
Small & Dodgy: +1 DCV |
3 |
Sneaky: Stealth |
3 |
Hidey: Concealment |
3 |
Accurate: Range Skill
Levels: +1 All Attacks (Only to offset the Range Penalty) |
3 |
Alert: +1 PER All
Senses |
10 |
Lucky: 2d6 Luck |
1 |
Longevity: LS: 100 Years |
Value |
Disadvantages |
-20 |
Normal Characteristic Maxima |
-5 |
Distinctive Feature:
Halfling
(Concealable w/ Magic, Noticed, Not Distinctive in Some Cultures) |
-5 |
Physical Limitation: Small (2.5 ft -
4 ft; 50 to 110 lbs) |
-2 |
Short Legs: -1" Running |
-3 |
Weak: -3 STR |
-5 |
Unimpressive: -5 PRE |
+4 |
Total Cost of Package |
|