Cost |
Power |
END |
4 |
Good Vision:
+2 PER with Sight Group
|
0 |
12 |
1)
Case Hardened Body:
Damage Resistance (5 PD/20 ED)
|
0 |
17 |
2)
HOT HOT HOT!!!:
EB 1 1/2d6 (vs. ED), Reduced Endurance (0 END; +1/2), Persistent (+1/2), Damage Shield (Offensive; +3/4), Continuous (+1) (30 Active Points); Always On (-1/2), No Knockback (-1/4)
|
0 |
4 |
3)
Internal Heating:
LS (Safe in Intense Cold; Safe in Intense Heat)
|
0 |
24 |
4)
Temperature Proof:
Armor (0 PD/20 ED) (30 Active Points); Only Works Vs Heat / Fire or Ice / Cold Damage (-1/4)
|
0 |
43 |
Elemental Control, 150-point powers, (75 Active Points); all slots Side Effects (Side Effect only affects the environment near the character; Flammables Ignite On Contact; -3/4)
|
|
43 |
1)
Heat Blast:
EB 11d6 (vs. ED), Variable Advantage (+1 Advantages; Limited Group of Advantages (AoE: Line 6", AoE: Radius 6", AoE: Cone 6", Penetrating x2); +1 3/4) (151 Active Points); Side Effects (Side Effect only affects the environment near the character; Flammables Ignite On Contact; -3/4)
|
15 |
33 |
2)
Heat Wave:
CE 64" radius, -1 to Sight Group PER Rolls, -1 to Smell/Taste Group PER Rolls, -1 to Touch Group PER Rolls, +5 Points of Damage, +8 Temperature Level Adjustment, Alterable Size, Multiple Combat Effects, Reduced Endurance (0 END; +1/2) (150 Active Points); Side Effects (Side Effect only affects the environment near the character; Flammables Ignite On Contact; -3/4), No Range (-1/2)
Notes:
Any living creature unable to leave the area will become severely dehydrated and heat exhausted over time (unless they have suitable Life Support). See effects of Temperature Levels.
|
0 |
44 |
3)
Snowball's Chance:
Dispel 17d6, all Ice / Cold powers simultaneously (+2) (153 Active Points); Side Effects (Side Effect only affects the environment near the character; Flammables Ignite On Contact; -3/4)
|
15 |
47 |
4)
Too hot to handle:
EB + 10d6+1 (vs. ED), Reduced Endurance (0 END; +1/2), Damage Shield (Offensive; +3/4), Continuous (+1) (169 Active Points); Side Effects (Side Effect only affects the environment near the character; Flammables Ignite On Contact; -3/4), No Knockback (-1/4)
Notes:
Adds to HOT!!! HOT!!! HOT!!! for a total of 12d6
|
0 |
271 |
Total Powers Cost |