Cost
|
Ability
|
17
|
Lycanthropic (Wolf & Manwolf Form: Multiform (125 Character Points in the
most expensive form) (Instant Change, x2 Number Of Forms) (35 Active Points); Costs
Endurance (Only To Change; -1/2), Reversion (-1/2)
|
9
|
Lycanthropic Healing: Healing 1 BODY, Can Heal Limbs, Reduced Endurance (0
END; +1/2), Persistent (+1/2) (30 Active Points); Extra Time (Regeneration-Only)
1 Minute (-1 1/2), Self Only (-1/2), Does Not Work On Some Damage One Type of Damage
(Not vs Silver; -1/4)
|
6
|
Lycanthropic Toughness: Damage Resistance (3 PD/3 ED)
|
5
|
Lycanthropic Might: +5 STR
|
10
|
Lycanthropic Resilience: +5 CON
|
5
|
Lycanthropic Communication: Beast Speech (15 Active Points); Wolves Only
(-2)
|
3
|
Sense of the Wolf: +1 All PER
|
5
|
Wolf's Eyes: Nightvision
|
8
|
Legs Feed The Wolf: Running +2" (8" total), Reduced Endurance (1/2 END; +1/4)
(8 Active Points)
|
4
|
Instincts: Survival (Arctic/Subarctic Forests, Temperate/Subtropical Forests)
11-
|
5
|
Instincts: PS: Hunter (INT-based) + 2
|
3
|
Instincts: KS: Nature Lore (INT-based)
|
Value
|
Disadvantages
|
-20
|
Normal Characteristic Maxima
|
-20
|
Accidental Change to Were Form: Full Moon Always (Uncommon)
|
-10
|
Vulnerability: 2 x BODY Silver (Uncommon)
|
-10
|
Vulnerability: 2 x STUN Silver (Uncommon)
|
-10
|
Physical Limitation: Poor Eyesight, suffers -2 to all Sight PER Rolls (Frequently,
Slightly Impairing)
|
-5
|
Distinctive Feature: Supernatural Creature (Not Concealable; Always Noticed and
Causes Major Reaction; Detectable Only By Unusual Senses; Not Distinctive In Some
Cultures)
|
-5
|
Distinctive Feature: Human (Concealable w/ Magic, Noticed, Not Distinctive in Some
Cultures)
|
+0
|
Total Cost of Package
|
Options
|
var
|
Buy Damage Resistance up to total figured PD and ED up to adjusted NCM (5/5 max)
|
var
|
Increase Lycanthropic Healing
|
-25
|
Red Rage: Enraged: Berserk Full Moon (Uncommon), go 8-, recover 8-; NOTE: Ulthferen
Wulfwaren with this problem are slain if they can't master it (buy it down) by puberty.
Generally not appropriate for Player Characters.
|