Cost |
Power |
END |
2 |
Human Awareness: +1 PER with Sight Group | 0 |
97 |
Arcanis Magnicus: VPP (Magic Pool), 60 base + 37 control cost, Powers Can Be Changed As A Half-Phase Action (+1/2), No Skill Roll Required (+1) (135 Active Points); Arcane Magic Only (-1/2), Variable Limitations (requires -1/2 worth of Limitations; Extra Time, Concentration, Incantation, Gesture, Limited Range, or RSR: Magic Skill vs. Spell Resistance; -1/4), Limited Known Spell List (-1/4) | |
0 |
1) Combat Flight: Flight 15" (30 Active Points); 6 Continuing Charges lasting 1 Minute each (Spell Level Gestalt; -1/2), Gestures (-1/4), Incantations (-1/4) Real Cost: 15Notes: Collegium Fugium | [6 cc] |
0 |
2) Detect Invisible: Spatial Awareness (no Sense Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Range, Rapid (x10): x10, Telescopic (+1 versus Range Modifier): +1, 6 Continuing Charges lasting 6 Hours each (+0) (43 Active Points); Only To Detect Invisible & Concealed Physical Objects (-1 1/2), Gestures (-1/4), Incantations (-1/4) Real Cost: 14Notes: Collegium Comprium | [6 cc] |
0 |
3) Detect Magic: Mystic Awareness, Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees) (15 Active Points); 6 Continuing Charges lasting 1 Minute each (Spell Level Gestalt; -1/2), Incantations (-1/4), Gestures (-1/4), Nonpersistent (-1/4) Real Cost: 7Notes: Collegium Comprium | [6 cc] |
0 |
4) Dispel Magic -- Arcane: Dispel Arcane Magic 13d6, Any Arcane Magic Effect 1 at a time (+1/2) (58 Active Points); 6 Charges (Spell Level Gestalt; -1 1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll; Magic Skill vs Magic Skill of Caster; -1/4) Real Cost: 19Notes: Collegium Fortensium | [6] |
0 |
5) Distance Flight: Flight 15", x8 Noncombat, 6 Continuing Charges lasting 6 Hours each (Spell Level Gestalt; +1/2) (60 Active Points); Gestures (-1/4), Incantations (-1/4) Real Cost: 40Notes: Collegium Fugium | [6 cc] |
0 |
6) Eyes of Darkest Night: Nightvision, Discriminatory, Increased Arc Of Perception (240 Degrees), Telescopic (+3 versus Range Modifier): +3, 6 Continuing Charges lasting 1 Century each (Spell Level Gestalt; +0) (14 Active Points); Incantations (-1/4), Gestures (-1/4) Real Cost: 9Notes: Collegium Comprium, NEW | [6 cc] |
0 |
7) Fireball III: Energy Blast 6d6 (vs. ED), Area Of Effect (3" Radius; +1) (60 Active Points); 6 Charges (Spell Level Gestalt; -1 1/4), Incantations (-1/4), Gestures (-1/4) Real Cost: 22Notes: Collegium Potensium [Fire] | [6] |
0 |
8) Immolation: Energy Blast 9d6 (vs. ED) (45 Active Points); 6 Charges (Spell Level Gestalt; -1 1/4), Incantations (-1/4), Gestures (-1/4) Real Cost: 16Notes: Collegium Potensium [Fire] | [6] |
0 |
9) Improved Mystic Bolts: EB 6 1/2d6 (vs. ED), Variable Advantage (+1/2 Advantages; Limited Group of Advantages (Affects Desolid, No Range Modifier, Explosion, AoE 1 hex Accurate); +3/4) (58 Active Points); 6 Charges (Spell Level Gestalt; -1 1/4), Spell (-1/2), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4) Real Cost: 16Notes: Collegium Potensium, Force | [6] |
0 |
10) Improved Wizards Armor: Armor (10 PD/10 ED), 6 Continuing Charges lasting 1 Day each (Spell Level Gestaltt; +0), Hardened (x2; +1/2) (45 Active Points); IIF (Focus (Piece of Cured Leather); -1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 26Notes: Collegium Fortensium, Force | [6 cc] |
0 |
11) Lesser Blink: +6 with DCV [BLINK], 6 Continuing Charges lasting 20 Minutes each (Spell Level Gestalt; +0); Incantations (-1/4), Gestures (-1/4), Visible (-1/4) Real Cost: 17Notes: Collegium Fortensium, Teleportation | |
0 |
12) Lesser Dimensional Hop: Teleportation 20", Position Shift (45 Active Points); 6 Charges (Spell Level Gestalt; -1 1/4), LOS Only (-1/2), Incantations (-1/4), Gestures (-1/4) Real Cost: 14Notes: Collegium Fugium | [6] |
0 |
13) Lesser Invisibility: Invisibility to Sight Group , No Fringe, 6 Continuing Charges lasting 20 Minutes each (Spell Level Gestalt; +0) (30 Active Points); Incantations (-1/4), Gestures (-1/4) Real Cost: 20Notes: Collegium Comprium | [6 cc] |
0 |
14) Light: Sight Group Images Increases Size (4" radius; +1/2), 6 Continuing Charges lasting 20 Minutes each (Spell Level Gestalt; +0) (15 Active Points); Only To Create Light (-1), Set Effect (-1), OAF (Focus (Object Touched); -1), Incantations (-1/4), Concentration (1/2 DCV; -1/4) Real Cost: 3Notes: Collegium Comprium [Light] | [6 cc] |
0 |
15) Looming: Growth (+10 STR, +2 BODY, +2 STUN, -2" KB, 263 kg, -1 DCV, +1 PER Rolls to perceive character, 3 m tall, 1.5 m wide), 6 Continuing Charges lasting 1 Minute each (Spell Level Gestalt; +0), Persistent (+1/2) (15 Active Points); Gestures (-1/4), Incantations (-1/4) Real Cost: 10Notes: Collegium Comprium | [6 cc] |
0 |
16) Mage Hand: Telekinesis (5 STR), Invisible Power Effects (Fully Invisible; +1) (15 Active Points); 6 Continuing Charges lasting 1 Turn each (Spell Level Gestalt; -3/4), Affects Whole Object (-1/4), Limited Range (4" + 1" /15 Points in VPP) (-1/4), Incantations (-1/4), Gestures (-1/4) Real Cost: 5Notes: Collegium Comprium, Wish | [6 cc] |
0 |
17) Minor Fire Fan: RKA 1d6 (vs. ED), AOE (4" Cone; +1) (30 Active Points); 6 Charges (Spell Level Gestalt; -1 1/4), No Range (-1/2), Gestures (Requires both hands; -1/2), Incantations (-1/4) Real Cost: 8Notes: Collegium Potensium, Fire | [6] |
0 |
18) Minor Mystic Bolts: EB 3d6+1 (vs. ED), Variable Advantage (+1/2 Advantages; Limited Group of Advantages (Affects Desolid, No Range Modifier, Explosion, AoE 1 hex Accurate); +3/4) (30 Active Points); 6 Charges (Spell Level Gestalt; -1 1/4), Spell (-1/2), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4) Real Cost: 8Notes: Collegium Potensium, Force | [6] |
0 |
19) Read Magic: Detect Meaning of Magical Writings 13- (Sight Group), Discriminatory, Analyze, 6 Continuing Charges lasting 20 Minutes each (Spell Level Gestalt; +0) (15 Active Points); Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), Nonpersistent (-1/4), Requires Light To Use (-1/4) Real Cost: 7Notes: Collegium Comprium | [6 cc] |
0 |
20) Sense Thoughts: Telepathy 3d6 (Human class of minds), Invisible Power Effects (Fully Invisible; +1/2), Cumulative (x2 max.) (36 points; +3/4), Lingering up to 1 Minute (+3/4) (45 Active Points); 6 Continuing Charges lasting 1 Minute each (Spell Level Gestalt; -1/2), Receive Only (-1/2), Stops Working If Mentalist Is Stunned (-1/2), Does Not Provide Mental Awareness (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests; Magic Skill vs Spell Resistance; -1/4), Concentration (1/2 DCV; -1/4) Real Cost: 14Notes: Collegium Comprium | [6 cc] |
0 |
21) Spell Deflection: Missile Deflection (Any Ranged Attack), Trigger (Activating the Trigger requires a Zero Phase Action, Trigger requires a Turn or more to reset; When An Offensive Ranged Spell Is Incoming; +1/4) (25 Active Points); Spells Only (-2), 6 Charges (Spell Level Gestalt; -1 1/4), Incantations (-1/4), Gestures (-1/4) Real Cost: 5Notes: Collegium Fortensium | [6] |
0 |
22) Spell Reflection: Missile Deflection (Any Ranged Attack), Missile Reflection, Trigger (Activating the Trigger requires a Zero Phase Action, Trigger requires a Turn or more to reset; When An Offensive Ranged Spell Is Incoming; +1/4) (50 Active Points); Spells Only (-2), 6 Charges (Spell Level Gestalt; -1 1/4), Incantations (-1/4), Gestures (-1/4) Real Cost: 10Notes: Collegium Fortensium | [6] |
99 |
Total Powers Cost |
Equipment |
END |
Equipment | |
1) Bedroll: Bedroll: for up to 1 Active Points (0 Active Points)Notes: Body 1_Def 1 | 0 |
2) Ink (1 ounce, in glass vial): Ink (1 ounce, in glass vial): for up to 1 Active Points (0 Active Points)Notes: Body 1_Def 1 | 0 |
3) Quill: Quill: for up to 1 Active Points (0 Active Points)Notes: Body 1_Def 0 | 0 |
4) Rations (1 weeks): Rations (1 weeks): for up to 1 Active Points (0 Active Points)Notes: Body 1_Def 0 | 0 |
5) Sealing Wax: Sealing Wax: for up to 1 Active Points (0 Active Points)Notes: Body 1_Def 1 | 0 |
6) Spellbook,Small: : for up to 1 Active Points (0 Active Points)Notes: Body 1_Def 1 | 0 |
7) Tent, Canvas: Tent, Canvas: for up to 1 Active Points (0 Active Points)Notes: Body 1_Def 1_ Holds 2 | 0 |
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