Radcannon

This heinous device launches a radioactive gyroid that irradiates everyone around its detonation point, weakening those unfortunate enough to be caught in its blast.

Short Rng
Long Rng
Short Acc
Long Acc
Str
AP
Dmg
Ammo
Traits
16''
32''
-
-1
2
-2
1
4+

Radiation: When a fighter is hit by an attack made by an attack with this trait the attacker rolls a D6; if the result is higher than the target's current Toughness or is a natural 6 the target fighter takes a Flesh Wound (regardless of their Wounds characteristic). Do not make a Lasting Injury roll for a fighter taken Out of Action by a weapon with this trait; instead that fighter suffers the Enfeebled Injury.

Blast (5''): The weapon uses a 5” Blast marker.

Unwieldy: A fighter who uses an Unwieldy weapon to shoot in ranged combat treats the Shoot action as a Double action. A fighter who uses an Unwieldy melee weapon in close combat cannot use a second weapon at the same time. Unwieldy weapons take up two weapon slots.