A poisoned variant of a knife, designed to deliver its toxic payload in precise pinpricks.
Melee: Attacks with this trait can be used during close combat without penalty.
Backstab: If the attacker is not within the target's vision arc, add 1 to
the attack's Strength.
Toxin: When a fighter does not or cannot make a successful Armor save against a wounding attack that has this trait, before Damage is applied from the attack the fighter's player must roll a D6.
If the result is equal to or higher than the fighter's current modified Toughness the fighter suffers a Wound if they have any remaining and if not they suffer a Flesh Wound. Then the attack's Damage is applied and resolved normally.