The Buzzsaw Arm is a Buzzsaw mounted on the end of a bionic arm.
This item is both a Bionic Arm and a weapon.
A fighter with a bionic arm gains +2 WS while equipped with a bionic arm.
If a fighter has not already suffered a Hand Injury (51 on the Permanent Injury table) at some point in the past, they suffer a Hand Injury
when each bionic arm is added to the fighter.
A fighter may have up to two bionic arms.
Melee: Attacks with this trait can be used during close combat without penalty.
Demolition: When rolling to wound an object that has one or more Wounds, two dice are rolled and the lowest rolling dice is discarded before resolving the outcome.
Intimidating: Any fighter who must make a Nerve test due to a friendly fighter being taken Out of Action by an attack that has this trait suffers a -2 penalty to their Nerve test.
Pulverize: After making an Injury roll for a successful attack that has this trait, the attacking player can roll a D6. If the result is equal to or higher than the target's unmodified Toughness, or is a natural 6, they can change one Injury dice from a Flesh Wound result to a Serious Injury result.
Noisy: When a Hidden fighter makes an attack using this weapon, opposing fighters within 18'' gain a free Detect action against them and gain a +4 bonus to their check.