Ratskins Youngblood

Juve
25
M
WS
BS
 S 
 T 
W
I
A
6"
5+
5+
3
4
1
3+
1
Ld
Cl
Wil
Int
8+
8+
8+
8+
Save
-

Equipment

Access: May purchase any Equipment from the Ratskin Youngblood Equipment List.

Special

Ratskins Youngblood: This fighter is a Ratskins Youngblood; any game effect referring to Ratskins or Juves is applicable to them. This fighter may be equipped from the Ratskins Youngblood Equipment List, and uses the Ratskin Characteristic Maxima.
Expendable: If this fighter is Seriously Injured or taken Out of Action, friendly fighters within 3'' do not have to make a Nerve test, unless they are also Expendable.
Quick or Dead: At the end of every campaign battle in which this fighter participated, this fighter gains an additional 1 XP. During campaign play this fighter may be promoted via advancement to become a Ratskin Warrior, losing this ability and Expendable, and gaining the Robust Skill.
Tunnel Rat: This fighter may move through Ductways as part of a Standard Move or a Charge with no movement penalty. They may also Consolidate through a Ductway if they have enough movement to get to the opening of the Ductway; if this occurs set the fighter up within 1'' of the other side of the Ductway but not within 1'' of any enemy models (if this is not possible, this action cannot be taken).

Ratskin Youngblood Equipment List

When creating a new gang or buying Common equipment during a Post Battle Sequence, a Ratskin Youngblood may select from the following Equipment list.

Armor

5
Common
10
Common
5
Common

Weapons (CCWs)

10
Common
20
Common
15
Common
5
Common
15
Common
15
Common
15
Common
15
Common
5
Common
10
Common
25
Common
30
Common
20
Common
20
Common

Weapons (Pistols)

10
Common
10
Common
5
Common
10
Common
10
Common

Wargear

10
Common
10
Common
5
Common
10
Common
5
Common
10
Common
5
Common
5
Common