G.V. Fleet

Ganger
230
XP: 15
Advances: 3
M
WS
BS
 S 
 T 
W
I
A
6"
4+
2+
3
3
1
5+
1
Ld
Cl
Wil
Int
6+
6+
6+
6+
Save
4+

Eye Injury: 1, Bionic Eyes: 1, M: +2, T: +1

Van Saar Tek: This fighter is a Van Saar Tek; any game effect referring to Van Saars or Gangers is applicable to them. This fighter may be equipped from the Van Saar Tek Equipment List, and uses the Van Saar Characteristic Maxima.
Niche Seeker: During campaign play this fighter may be promoted via advancement, becoming a Specialist (gaining a Primary Skill choice in the process) and losing this ability.
Armor: Mesh

Modifiers have been applied directly to profile.

Wargear: Armored Body Glove

Modifiers have been applied directly to profile. Additionally if a fighter with an armoured body glove is hit by a weapon with the Gas, Radiation, Shock, or Toxin traits, their Toughness is increased by 2 for the purposes of rolls to determine whether they are affected.

Suppression Laser [Shortburst]
Short Rng
Long Rng
Short Acc
Long Acc
Str
AP
Dmg
Ammo
Traits
Shortburst
8''
16''
+1
-
4
-
2
4+
Bionics: Bionic Eye

Modifiers have been applied directly to profile.

Improved Optics: A fighter with at least one bionic eye can see and attack through smoke clouds and is unaffected by low-light conditions. Additionally, the fighter adds 1 to the result of any check to resist being blinded for each bionic eye they have. A fighter with one or more bionic eyes gains no benefit from using photo-goggles or similar items, or weapon sights of any kind.
Grenade: Rad
Short Rng
Long Rng
Short Acc
Long Acc
Str
AP
Dmg
Ammo
Traits
KA-KLICK
Sx3
-
-1
2
-2
1
4+