New Skills: 1, A: +1, Twin Linked Bolt Launchers (Short Range: 18'')
Iron Will:
While this fighter remains on the battlefield and is not Seriously Injured or Broken, they count as two (2) fighters for the purposes of Bottle tests.
Bottle Test: If not Seriously Injured or Broken, counts as 2 fighters.
True Grit: Remove one dice before making an Injury roll for this fighter. If no dice remain, this fighter suffers a Flesh Wound.
True Grit: Injury roll vs this fighter: roll 1 fewer dice; Flesh Wound if 0 remain.
Unstoppable: At the end of the Recovery Tests step in the End Phase, discard one Flesh Wound this fighter has suffered (if any).
Unstoppable: End Phase: after Recovery tests, discard 1 Flesh Wound.
Orrus Hunting Rig
Primary Weapon (Melee)
Gauntlets
Rend & Punch
E
-
+1
S+1
-
1
-
Secondary Weapon (Ranged)
Twin Linked Bolt Launchers
Bolts
18''
+1
-
4
-1
1
4+
Integrated Systems
Invulnerability Field
This item grants an energy based unmodifiable Field Save, which is usually 5+ U (noted on profile).
This fighter uses their Armor Save when it is better than their Field Save, otherwise they use their Field Save.
Unmodifiable Field Save (applied to profile).
Optics
This fighter can attack through smoke clouds, is unaffected by low-light conditions, and adds 1 to the result of any check to resist being blinded.
Additionally, this fighter gains a +1 bonus to Detect.
Unaffected by low-light & smoke clouds. +1 to resist Blinded, +1 to Detect.