XP: 10 (Fast)
Advances: 2
New Skills: 2, Enfeebled: 1, Bionic Upgrades: 1
Huscarl: This fighter is a Huscarl; any game effect referring to Squat Void Barons or Champions is applicable to them. This fighter is immune to the reduction in movement caused by the Heavy-G trait. This fighter may be equipped from the Squat Void Barons Huscarl Equipment List, uses the Survivor Critical Injury table, and uses the Squat Characteristic Maxima.
Robust: When this fighter makes a Recovery Test for themselves it is resolved as if they are being assisted, and they may reroll a single Out of Action dice result. Additionally if this fighter is Pinned at the end of the End Phase, they may immediately stand up.
Baron Sworn: When participating in a group activation led by a Void Baron this fighter does not count against the Void Baron's Group Activation limit.
Resilient: When this fighter suffers a Lasting Injury, a Grievous Injury result is treated as an Out Cold result, and a Permanent Injury result is treated as a Grievous Injury result.
Strider: This fighter's movement is unaffected by difficult terrain, and they may move up to an additional D3'' of distance whenever they take a Double Move or Charge action.
Strider: Movement unaffected by difficult terrain, +D3'' movement on Double Move & Charge.
Nerves of Steel: When this fighter is hit by a ranged attack they may choose to make a Cool check. If they do and the check is passed, this fighter is not Pinned.
Nerves of Steel: When hit by Ranged attack: Can make Cool check to not be Pinned.
Bionics: Bionic Upgrades
Modifiers have been applied directly to profile.
Armor: Mesh
Modifiers have been applied directly to profile.
Wargear: Armored Undersuit
Modifiers have been applied directly to profile.
Bolt Pistol (Rotundus Pattern)
Bolt
6''
12''
+1
-
4
-1
2
4+
Grenade: Krak
KRA-KOW
Sx3
-
-1
6
-2
D3
4+