Characteristics Maxima

The following maximums are in effect for Characteristics in our games. A hero cannot choose an Advancement that would cause a Characteristic to exceed their maximim possible value for that Characteristic. If a Ganger or Juve rolls a random Advancement that would cause a Characteristic to exceed their maximim possible value for that Characteristic they instead become a Specialist and may select one Advancement from the Hero XP chart, exactly as if a 12 had been rolled for their random Advancement.

The Normal Human Characteristics Maxima is assumed to be the default for fighters if a different Characteristics Maxima is not specified.

Normal Human Characteristics Maxima
M
WS
BS
 S 
 T 
W
I
A
6"
2+
2+
4
4
3
2+
3
Ld
Cl
Wil
Int
3+
3+
3+
3+
Save
-
Van Saar Characteristics Maxima
M
WS
BS
 S 
 T 
W
I
A
5"
2+
2+
4
3
3
3+
3
Ld
Cl
Wil
Int
3+
3+
3+
3+
Save
-
Goliath Characteristics Maxima
M
WS
BS
 S 
 T 
W
I
A
5"
2+
2+
5
5
4
3+
3
Ld
Cl
Wil
Int
4+
3+
4+
5+
Save
-
Ratskin Characteristics Maxima
M
WS
BS
 S 
 T 
W
I
A
6"
2+
2+
4
5
4
2+
3
Ld
Cl
Wil
Int
4+
5+
4+
5+
Save
-
Deathworlder Characteristics Maxima
M
WS
BS
 S 
 T 
W
I
A
6"
2+
2+
4
5
4
2+
3
Ld
Cl
Wil
Int
5+
3+
3+
5+
Save
-
Squat Characteristics Maxima
M
WS
BS
 S 
 T 
W
I
A
4"
2+
2+
4
5
4
3+
3
Ld
Cl
Wil
Int
3+
3+
3+
3+
Save
-
Beastman Characteristics Maxima
M
WS
BS
 S 
 T 
W
I
A
7"
2+
3+
5
5
4
3+
3
Ld
Cl
Wil
Int
5+
3+
5+
5+
Save
-
Eldar Characteristics Maxima
M
WS
BS
 S 
 T 
W
I
A
8"
2+
2+
3
3
3
2+
4
Ld
Cl
Wil
Int
3+
3+
3+
3+
Save
-