500 Pt. Possessed Army Starting Possessed Warband
AB Roster File
Unit Name ## M WS BS S T W I A Ld Save Cost
Magister 1 4" 4 4 3/5 3 1 3 1/2 8 - 95
Leader: Any model within 6" of the Magister may use his leadership instead of their own. The Magister may use Chaos Rituals.; Dagger; Double-Handed Weapon; Sword; Experience (x20)
  3. Dark Blood 8" R, causes D3 S5 hits to the first model in it's path. After casting, the caster rolls on the Injury table (but treat 'Out of actiion' as 'Stunned'). Difficulty: 8. [0]
Beastmen 3 4" 4 3 3 4 2 3 1/2 7 - 165
Dagger; Sword
The Possessed 1 5" 4 - 4 4 2 4 2 7 - 120
Possessed never use weapons or armour, and cause Fear.; Experience (x8)
  Blackblood If the mutant loses a wound, anyone in base contact takes an S3 hit (no critical hits). [30]
The Possessed 1 5" 4 - 4 4 2 4 2 7 - 120
Possessed never use weapons or armour, and cause Fear.; Experience (x8)
  Blackblood If the mutant loses a wound, anyone in base contact takes an S3 hit (no critical hits). [30]
Option Footnotes:
 
  Dagger +1 armour save, or save of 6+ if the model has none.  
  Double-Handed Weapon +2 Strength. Always strike last in combat.  
  Sword Parry: When your opponent rolls to hit, roll a D6. If you beat his highest 'to hit' score, one attack against you is negated.  
Total Army Cost: 500 Pts.
Notes:
Heroes get new advances at 2, 4, 6, 8, 11, 14, 17, 20, 24, 28, 32, 36, 41, 46, 51, 57, 63, 69, 76, 83 and 90 experience.
Henchmen and Hired Swords get new advances at 2, 5, 9 and 14 experience.

Warband Rating: 66

Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Points Unused Percent
Heroes (1 - 6) 3 335 n/a 67%
Henchmen 1 165 n/a 33%
HiredSwd 0 0 n/a 0%
Dramatis 0 0 n/a 0%
Things Summary 3 60 n/a 12%

Roster created with Army Builder - Copyright (c) 1998,1999 by Lone Wolf Development, Inc.