642 Pt. Undead Army Nataza's Brood

Unit Name ## M WS BS S T W I A Ld Save Cost
Nataza von Rochestein (Vamp2) 1 6" 4 2 3/5 3 2 5 2 8 6+ 74
Only created by a Vampire with the Embrace Special Skill from a Dreg. Cause Fear. Immune to psychology (never leave combat). Immune to Poison. No Pain: Treat 'Stunned' injuries as 'Knocked Down'.; Leader; Halberd; Light Armour; Experience (x32); Attacks (x1); Initiative (x2); Leadership (x1); Weapon Skill (x2); Wounds (x1)
  Sweeping Blow The warrior may opt to make a single sweep attack against all the models in base to base contact with him instead of making his normal attacks . He rolls to hit once versus the highest WS of his attackers. If he hits the highest WS then he hits all of his foes, if he misses then his attack is ineffective and nothing happens. If the sweep is succesful, the warrior rolls to wound each enemy independently as normal. This manuever can only be executed with a two-handed weapon (including halberds and flails, etc.). [0]
  Mighty Blow +1S in close combat, excluding pistols (included on profile). [0]
  Mordheim Master Map May always re-roll one Exploration dice as long as the bearer is not taken 'Out of Action'. [24]
Nietzche (Ghoul) 1 4" 3/4 2 3/4 5/6 1 4 2/3 6 - 40
Cause Fear.; Experience (x43); Promotion!; Initiative (x1); Leadership (x1); Toughness (x1); Weapon Skill (x1)
  Resilient Anything that hits the warrior in HtH has -1S (shown as +1T on profile). This does not affect save modifiers. [0]
  Sprint Triple move when running or charging. [0]
  Pit Fighter The warrior has +1WS and +1A when fighting in a building or ruin. [0]
  Mighty Blow +1S in close combat, excluding pistols (included on profile). [0]
  Leap The warrior can leap D6" every turn. He can jump over enemy models and things less than 1" high without penalty, and over gaps. [0]
Heinrich (Ghoul) 1 4" 2/3 2 4/5 5/6 1 4 2/3 5 - 40
Cause Fear.; Experience (x32); Promotion!; Initiative (x1); Strength (x1); Toughness (x1)
  Pit Fighter The warrior has +1WS and +1A when fighting in a building or ruin. [0]
  Sprint Triple move when running or charging. [0]
  Resilient Anything that hits the warrior in HtH has -1S (shown as +1T on profile). This does not affect save modifiers. [0]
  Mighty Blow +1S in close combat, excluding pistols (included on profile). [0]
  Leap The warrior can leap D6" every turn. He can jump over enemy models and things less than 1" high without penalty, and over gaps. [0]
Kruger (Ghoul) 1 4" 3 2 3 4/5 1 3 3 5 - 40
Cause Fear.; Experience (x10); Promotion!; Attacks (x1); Weapon Skill (x1)
  Resilient Anything that hits the warrior in HtH has -1S (shown as +1T on profile). This does not affect save modifiers. [0]
Necromancer 1 4" 3 3 3 3 1 3 1/2 7 - 55
The Necromancer can use Necromantic magic. Now there's a surprise.; Dagger; Sword; Helmet; Experience (x9)
  3. Soultrap This Spell allows the Necromancer to trap the souls of his foes. The Necromancer may target one enemy model in base to base contact with this Spell. If succesfully cast the target must make a Leadership check or be taken Out of Action. If a Hero, then do not roll on the serious Injury chart, instead roll for the model as if he were a Henchmen (1-2 Dead, 4-6 Recovered). Range: BtB, Difficulty: 9 [0]
Dire Wolves 4 9" 3 - 4 3 1 2 1 4 - 100
+1 Attack when charging. Cause Fear. May not Run (but may charge as normal). Immune to Psychology (never leave combat). Immune to Poison. No Pain: Treat 'Stunned' injuries as 'Knocked Down'. You Can't Teach an Old Dog New Tricks: Never gain expierience.
Ghouls 1 4" 3 2 3 4 1 3 3 6 - 40
Cause Fear.; Experience (x10); Attacks (x1); Leadership (x1); Weapon Skill (x1)
Ghouls 1 4" 2 2 4 4 1 3 3 5 - 40
Cause Fear.; Experience (x8); Attacks (x1); Strength (x1)
Ghouls 1 4" 3 2 3 4 1 3 3 5 - 40
Cause Fear.; Experience (x8); Attacks (x1); Weapon Skill (x1)
Ghouls 1 4" 3 2 3 4 1 4 2 5 - 40
Cause Fear.; Experience (x8); Initiative (x1); Weapon Skill (x1)
Ghouls 1 4" 2 2 4 4 1 4 2 5 - 40
Cause Fear.; Experience (x8); Initiative (x1); Strength (x1)
Executioner 1 4" 4 3 4/7 3/4 1 4 1 8 6+ 40
Any Henchman or Hireling taken Out of Action by the Executioner leaves the band on a 1-3 rather than a 1-2. The Executioner costs 25 GC to upkeep and raises the warbands rating by 20 points.; Double-Handed Weapon; Light Armour; Experience (x8); Leadership (x1)
  Strongman The warrior can use a Double-Handed Weapon without striking last. [0]
  Mighty Blow +1S in close combat, excluding pistols (included on profile). [0]
  Strike to Injure +1 Injury rolls in hand-to-hand combat. [0]
  Resilient Anything that hits the warrior in HtH has -1S (shown as +1T on profile). This does not affect save modifiers. [0]
Option Footnotes:
  Dagger +1 armour save, or save of 6+ if the model has none.
  Double-Handed Weapon +2 Strength. Always strike last in combat.
  Halberd +1 Strength.
  Helmet If the model is 'Stunned', roll a dice - on a 4+ it is 'Knocked Down' instead.
  Light Armour 6+ Armour Save.
  Sword Parry: When your opponent rolls to hit, roll a D6. If you beat his highest 'to hit' score, one attack against you is negated.
Total Army Cost: 589 Pts.
Notes:
Heroes get new advances at 2, 4, 6, 8, 11, 14, 17, 20, 24, 28, 32, 36, 41, 46, 51, 57, 63, 69, 76, 83 and 90 experience.
Henchmen and Hired Swords get new advances at 2, 5, 9 and 14 experience.

Warband Rating: 271
Fought:
Dwarven Treasure Hunters (4)
Sisters of Sigmar (5)
Rieklanders (7)
Skaven (1)
Norscan Reavers (5)
Witch Hunters (1)
Possesed Blud Drinkers (1)
Cult of Khaine (1)

Octavian von Rocehstein is the head of the von Rochestein cabal of Vampires and once led the most frightening assortment of Undead to ever walk the streets of Mordheim. However, he was ordered to move on to higher-level duties in his service to the von Carsteins. Therefore, he left his most able minions in the hands of his favored childe Nataza, and split his other childer into seperate bands as well. The strongest, Ulvhy von Rochestein, was destroyed by the hated Bomby Zeny band of Sigmarite Sisters and Charles the Stupendous's Rieklanders, suffering the final death so that his master could escape after the Sisters tracked the bloodsuckers to their lair. Since then however, Nataza, Fritz and Lilith von Rochestein have each seen success with their own warbands.
Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Points Unused Percent
Heroes (1 - 6) 5 249 n/a 38%
Henchmen 6 300 n/a 46%
HiredSwd 1 40 n/a 6%
Dramatis 0 0 n/a 0%
Things Summary 19 24 n/a 3%

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