Type |
Number |
Cost |
Upkeep |
Warband Rating |
Mordheim Survivor |
1 |
30 |
10 |
+15 |
Some hardy souls survived the Hammer whether by luck,
tougness, good timing, or pure thoughts. These survivors are not skilled in battle, but
are generally very rugged. They are valued for their knowledge of the city before its
ruin. A mixed lot both politically and morally, Survivors can be found working for just
about anyone. |
M |
WS |
BS |
S |
T |
W |
I |
A |
LD |
SAVE |
Race |
4 |
2 |
2 |
3 |
4 |
3 |
3 |
1/2 |
7 |
- |
HUMAN |
Warbands Allowed: All Human; Undead;
Possessed; Dwarves; Halflings; High Elves |
Skill Categories: Combat, Speed, Strength |
Weapons and Armor: Dagger, Rusty Sword |
Special Ability: Local Yokel:
A warband with a Survivor that was not put Out of Action may roll an extra die in the
exploration phase and keep it just as if the band had 1 extra Hero. Treat 7 matches as 6
matches for purposes of special discoveries. |
|