STORY ARC 4
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GM: DR. LUCKY
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Dr. Lucky / Ron Darbee was the GM for the duration of this arc.
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SETUP
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I was getting busy about this time, and wanted more time to start designing my World of San'Dora setting, so Gravitic's
player volunteered to run the game for awhile.
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The player of Major Savage had started school at some point and basically fell off
the map, so rather than make up a new character I assumed control of Major Savage
for a while. I had plans to use him as an NPC for my own purposes, so I figured
I might as well set it up while playing him as an PC.
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FOCUS
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This was very much a maiden voyage for the GM; he had never run the HERO System
before. The player has more of a metagame approach to RPG's, and thus there wasn't
much story and the plot didn't hang together very well, but there were some interesting
combat scenes that stood up pretty well and a couple of neat scenarios that presented
interesting challenges.
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LEARNING CURVE
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This arc was a big learning curve for the GM, and I hope he learned some useful
things from it.
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LOG
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21st thru 24th session
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Unfortunately I don't recall exactly how this arc of the campaign started, but to
the best of my recollection the current GM had some issues with the design of Rook
and asked the player to make another character for his run of the game.
So the player sent Rook off on another stint of missionary work and made White Dwarf,
a "compactor" brick, that gets stronger, tougher, and denser as he shrinks. Actually
the player had made WD before and I had vetoed the character. But different GM's,
different comfort levels.
WD was a member of M-Force, a kind of tongue in cheek X-Men/X-Force send up of militant
mutants fighting for mutant rights and opposing the genocidal agenda of the IHA,
as well as other mutant haters.
So as I recall, the opening premise was that WD came looking for the Mill Men because
they had opposed Holocaust destroying an IHA front, but had also destroyed several
Minute Men robots as well.
Also, three of the more notable members/former members were known to be mutants
(Rook, Gravitic, and Hype).
Basically he was trying to establish what the Mill Men's stance was on mutants IIRC.
It also had something to do with Wayland Talos and the Warlord selling equipment
to the IHA and some other things that I cant recall. ;)
Rook left, the player started playing White Dwarf, I took over playing Major Savage.
War-Man was leader, Wrath and Chitin were there for most missions, and we pressed
on.
Devastator stole the STALWART armor. Not sure why. And Armadillo was working with
Photon and Wayland Talos. Not sure why. Not sure how they were related.
Warbird appeared and tried to talk White Dwarf into killing Devastator for the Warlord.
Not sure why.
At various points we fought Armadillo on two occasions, Photon, the STALWART suit,
and Devastator. We got the STALWART suit back.
Directly after this we started playing Fantasy HERO for several months, and then
broke for the summer.
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This sounds pretty bad, but it really wasn't in practice. The plot definitely had
some major holes in it, and there weren't many opportunities for roleplaying. However,
there were some very fun battles, and we made the most of it as a group. I had a
good time playing Major Savage, and most of the other players had fun as well.
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