Urban Assault Vehicle  
BENCHMARKS
Val Char Base Points Total Roll Notes
5 SIZE 0 25 5 Length 3.17", Width 1.59", Area 5.04" Mass 3.2 ton KB -5
45 STR 35 10 45 18- HTH Damage 9d6 END [4]
18 DEX 10 24 18 13- OCV 6 DCV 3
4 SPD 2.8 12 4 Phases: 3, 6, 9, 12
13 DEF 2 33 13
20 BODY 15 5 20 13-
6" Ground Movement 6 0 30"
0" Water Movement 2 -2 0"
0" Jumping 0 0 0" 107 Total Characteristics Points
DESIGN
 
RESPONSIVENESS
OCV: 6 DCV: 3
Combat Skill Levels:
DESIGN FLAWS
None
TECH SPECS
Accumulated: 225
Spent: 225
Unspent: 0
Base Points: 125
Disad Points: 0
Total Points: 350
TRACK SPEEDS

Type 

Total
Ground Movement:  30" [120" NC]

 Urban Assault Vehicle  
FEATURES
Cost  Feature END
56 Integrated Weapons Battery: Elemental Control, 112-point powers
32
1) Heavy Machine Guns Turrets: Killing Attack - Ranged 3d6 (vs. PD), Autofire (10 shots; +1), 16000 Charges (+1) (135 Active Points); OIF Bulky (-1), Beam (-1/4), Real Weapon (-1/4)
[16000]
26
2) Heavy Machine Guns Turrets: Killing Attack - Ranged 4d6 (vs. PD), +1 Increased STUN Multiplier (+1/4), 125 Charges (+3/4) (120 Active Points); OIF Bulky (-1), Beam (-1/4), Real Weapon (-1/4)
[125]
16
3) Scattergun: Killing Attack - Ranged 4d6 (vs. PD), 16 Charges (+0), Area Of Effect Nonselective (13" Cone; +3/4) (105 Active Points); OIF Bulky (-1), Limited Arc Of Fire (60 degrees; Only on same horizontal level; -3/4), No Range (-1/2), Real Weapon (-1/4)
[16]
Security & Safety
10
1) Hardened (+1/4) (10 Active Points) applied to DEF
2
2) Enhanced Restraint System: +10 PD (10 Active Points); Only To Protect Occupants Against Damage From Collisions (-2), OIF Bulky (-1)
0
15
3) Extremely Advanced Locks: Lockpicking 19-
5
4) Tires -- Reinforced : 5 DEF, 5 BODY (5 Active Points)
0
5
5) Tires -- Self-Inflating : +0 DEF, +0 BODY (5 Active Points)
0
Sensors
4
1) Scanner: Radio Perception/Transmission (Radio Group) (10 Active Points); OIF Bulky (-1), Sense Affected As More Than One Sense Sight, Hearing, Radio (-1/2)
0
21
2) Sensors: Radar (Radio Group), +6 to PER Roll, Concealed (-6 with Radar PER Rolls), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees) (42 Active Points); OIF Bulky (-1)
0
Vehicle
17
1) Motorized Multi-Wheeled Vehicle: Ground Movement +24" (30" total), x4 Noncombat, 1 Continuing Fuel Charge lasting 6 Hours (+0), rapid Noncombat movement (+1/4) (69 Active Points); OAF (standard tires) Bulky (-1 1/2), Only On Appropriate Terrain (-1/4)
8
2) Ram Bar: Hand-To-Hand Attack +4d6, Reduced Endurance (0 END; +1/2) (30 Active Points); OIF Bulky (-1), Only for Move Throughs (-1), Hand-To-Hand Attack (-1/2)
0
VehicleLink
6
1) LinkFragger: Cosmetic Transform 6d6 (VehicleLink Code Key to Scrambled Code Key) (30 Active Points); 1 Charge which Never Recovers (-4)
[1 nr]
9
2) VehicleLink: Mind Link , One Specific Mind (Pilot), No LOS Needed, Invisible Power Effects (Fully Invisible; +1/2) (22 Active Points); Only With Others Who Have Mind Link (-1), Does Not Provide Mental Awareness (-1/4), Restrainable (By EMP's; -1/4)
0
232 Total Features Cost
 
EXTRAS
Cost  Name
5 Computer Link
2 Computer Link
2 Computer Link
2 Computer Link
11 Total Extras Cost
Character created with Hero Designer (version 2007121308)