Cost |
Feature |
END |
|
Main Gun | |
72 |
Heavy Machine Guns Turret: Multipower, 90-point reserve, all slots 16000 Charges (+1) (180 Active Points); all slots OIF Bulky (-1), Real Weapon (-1/4), Limited Arc Of Fire (180 degrees; Rear 180; -1/4) | |
2u |
1) Heavy Machine Guns Turret: Killing Attack - Ranged 3d6 (vs. PD), AOE (10" Cone; +1) (90 Active Points); Uses 100 Charges Per Use (-1), OIF Bulky (-1), No Range (-1/2), Real Weapon (-1/4), Limited Arc Of Fire (180 degrees; Rear 180; -1/4) | 0 |
3u |
2) Heavy Machine Guns Turret: Killing Attack - Ranged 4d6 (vs. PD), AOE Accurate (One Hex; +1/2) (90 Active Points); Uses 100 Charges Per Use (-1), OIF Bulky (-1), Real Weapon (-1/4), Limited Arc Of Fire (180 degrees; Rear 180; -1/4) | 0 |
|
Security & Safety | |
10 |
1) Hardened (+1/4) (10 Active Points) applied to DEF | |
1 |
2) Restraint System: +5 PD (5 Active Points); Only To Protect Occupants Against Damage From Collisions (-2), OIF Bulky (-1) | 0 |
5 |
3) Advanced Locks: Lockpicking 14- | |
5 |
4) Tires -- Reinforced : 5 DEF, 5 BODY (5 Active Points) | 0 |
5 |
5) Tires -- Self-Inflating : +0 DEF, +0 BODY (5 Active Points) | 0 |
|
Vehicle | |
10 |
1) Motorized Four-Wheeled Vehicle: Ground Movement +14" (20" total), x8 Noncombat, 1 Continuing Fuel Charge lasting 6 Hours (+0), Rapid Noncombat movement (+1/4) (50 Active Points); OAF (standard tires) Bulky (-1 1/2), Only On Appropriate Terrain (-1/4) | |
|
VehicleLink | |
6 |
1) LinkFragger: Cosmetic Transform 6d6 (VehicleLink Code Key to Scrambled Code Key) (30 Active Points); 1 Charge which Never Recovers (-4) | [1 nr] |
9 |
2) VehicleLink: Mind Link , One Specific Mind (Pilot), No LOS Needed, Invisible Power Effects (Fully Invisible; +1/2) (22 Active Points); Only With Others Who Have Mind Link (-1), Does Not Provide Mental Awareness (-1/4), Restrainable (By EMP's; -1/4) | 0 |
128 |
Total Features Cost |
|
|
Cost |
Name |
0 |
Total Extras Cost |
|