*
Safehouses (x8)
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*
Bodyguards:
Followers (125 Base / 100 Disads / x4)
Notes:
Ito often hires bodyguards to protect him when he has to be in public or physically go on a run.
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*
Contact: Various Infobrokers (Contact has useful Skills or resources, Good relationship with Contact), Organization Contact (x3) (12 Active Points) 11-
Notes:
Ito knows a lot of infobrokers, who he uses to get user accounts, useful tidbits, and any data of interest, and also to pawn off any info he happens to acquire along the way.
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*
Contact: Emergency Medical Response / Extraction Contract (Contact has useful Skills or resources) 12-
Notes:
Standing contract with an EMS service for armed extraction in case of vitals drop
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*
Contact: Gretchen-san (Contact has useful Skills or resources, Very Good relationship with Contact) 11-
Notes:
Gretchen knows Ito thru the Shugoshin, and has also worked with him several times.
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*
Contact: Livery Service (Contact has useful Skills or resources, Good relationship with Contact) 13-
Notes:
Standing contract with a Livery service for armored limo or equivalent.
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*
Contact: Shogushin (Contact has access to major institutions, Contact has significant Contacts of his own, Contact has very useful Skills or resources, Very Good relationship with Contact), Organization Contact (x3) (24 Active Points) 11-
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*
Contact: Xander (Contact has useful Skills or resources, Good relationship with Contact) 11-
Notes:
Xander uses Ito for many different jobs and general advice; he owes Ito favors
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*
Developer Custom Laptops (x8):
Computer
Notes:
Real Cost: 45 Points
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Notes:
Real Cost: 20 points
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*
Auto Tracker:
+6 with Viper Auto Tracker; OAF (-1), Cannot Be Used In Conjunction With Other OCV or Range Skill Levels (-3/4), Requires Brainjack (-1/4)
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*
Fuchi-karawa Viper Auto Tracker:
Killing Attack - Ranged 2d6-1 (vs. PD), 32 Charges (+1/4) (31 Active Points); OAF (-1), STR Min 1-5 Cannot Add Damage (-3/4), Beam (-1/4), Real Weapon (-1/4)
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[32] |
*
WF: Fuchi-karawa Viper Auto Tracker, OAF, Requires Brainjack
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Notes:
Real Cost: 11 points
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*
Silksteel Bio-Mesh Armor (Body):
Armor (3 PD/3 ED), Hardened (+1/4) (11 Active Points); OIF Durable (-1/2), Activation Locations 7-13 (-1/2), Real Armor (-1/4)
Notes:
Real Cost: 5 points
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0 |
*
Silksteel Bio-Mesh Armor (Socks):
Armor (3 PD/3 ED), Hardened (+1/4) (11 Active Points); Socks (Protects Locations 18) (-2 1/2), OIF Durable (-1/2), Real Armor (-1/4)
Notes:
Real Cost: 2 points
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0 |
*
Silksteel Bio-Mesh Armor (Leggings):
Armor (3 PD/3 ED), Hardened (+1/4) (11 Active Points); Activation Locations 14-17 (-1 1/4), OIF Durable (-1/2), Real Armor (-1/4)
Notes:
Real Cost: 4 points
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0 |