Smoke Pellets:
Change Environment 16" radius, -6 to Sight Group PER Rolls (40 Active Points); 3 Continuing Charges lasting 1 Minute each (Recovers Under Limited Circumstances (Buy More); -3/4), IIF (Smoke Pellet; -1/4)
Notes:
REAL COST: 20 points
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[3 cc] |
Notes:
REAL COST: 24 points
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*
Custom Filter:
Personal Immunity (+1/4) for up to 40 Active Points of Smoke Pellets, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (20 Active Points); IIF (Contact Lenses; -1/4)
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0 |
*
Polarized Filter:
Sight Group Flash Defense (5 points) (5 Active Points); IIF (Contact Lenses; -1/4)
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0 |
*
Amplification Filter:
Nightvision (5 Active Points); IIF (Contact Lenses; -1/4)
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0 |
Notes:
Real Cost: 20 points
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*
Cracker:
Computer Programming (Infiltration) 14- (11 Active Points); OAF (-1)
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*
Slicer:
Lockpicking 14- (13 Active Points); Electronic Locks Only (-1), OAF (-1)
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Alarm:
Lightsleep (3 Active Points); OAF (-1)
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Clock:
Absolute Time Sense (3 Active Points); OAF (-1)
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Nav:
Bump Of Direction (3 Active Points); OAF (-1)
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Onboard Calculator:
Lightning Calculator (3 Active Points); OAF (-1)
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Personal Data Assistant:
Eidetic Memory (5 Active Points); OAF (-1), Data / Facts Only (-1/2)
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Phone:
High Range Radio Perception (Radio Group), Concealed (-2 with High Range Radio Perception PER Rolls), Discriminatory (19 Active Points); Personal Calls Only (-2), OAF (-1)
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0 |
Notes:
REAL COST: 10 points
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Multipower, 20-point reserve, (20 Active Points); all slots OAF (Linegun; -1), 6 Charges (-3/4)
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*
Swinging 20" (20 Active Points); OAF (Linegun; -1)
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0 |
*
Leaping 20" (20 Active Points); OAF (Linegun; -1), Cannot Add Personal Leaping; Only To Pull Character Upwards (-3/4), no Noncombat movement (-1/4)
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*
+10 with Climbing (20 Active Points); OAF (Linegun; -1)
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Notes:
REAL COST: 26 points
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*
Gun:
Killing Attack - Ranged 2d6+1 (vs. PD), Semi-Armor Piercing (+1/4) (44 Active Points); OAF (-1), STR Minimum 12 (STR Min. Cannot Add/Subtract Damage; -1), 12 Charges (-1/4), Beam (-1/4), Real Weapon (-1/4)
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[12] |
*
Hair Trigger:
Lightning Reflexes: +3 DEX to shoot Fuchi-karawa Silver Asp Automatic Pistol
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*
Custom Grip and Barrel Coating:
+2 with Fuchi-karawa Silver Asp Automatic Pistol
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*
Custom Sights:
+2 vs Range Penalty with Fuchi-karawa Silver Asp Automatic Pistol
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*
Smooth Action:
+2 vs Hit Location Penalty with Fuchi-karawa Silver Asp Automatic Pistol
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*
Yamamoto Kami-5 Racer Bike
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*
Contact: Fat Turk (Contact has significant Contacts of his own, Contact has useful Skills or resources, Good relationship with Contact) 11-
Notes:
REAL COST: 5 points
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*
Contact: Apex Outsourcing (Contact has significant Contacts of his own, Contact has very useful Skills or resources) 11-
Notes:
REAL COST: 5 points
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