Height: 6' 4" |
Hair: Black |
Weight: 250 lbs |
Eyes: Black |
Marco Cinelli is a large but not imposing man. Though he is handsome and well built, his superhuman capabilities are in no way obvious to the naked eye; he seems no more or less significant than any other good looking middle aged professional. Needing no armor or special gear, Marco typically dresses in comfortable semi-casual "clubbing" attire. He favors stripes and dark, bold colors, and likes expensive shoes. It can be disconcerting and even surprising to see him in action, wearing button downs and bouncing bullets off his chest. |
Considering the fact that he's constantly surrounded by people that are vastly inferior to him, Marco could've turned out elitist, arrogant, aloof, distant, or other wise suffer from a well-deserved superiority complex. Rather, he's actually a pretty well adjusted guy all things considered. However, he doesn't suffer slackers for long -- as long as people are doing the best they can within their limited capacities he is tolerant, even supportive, but woe betide those who goldbrick or sandbag.
However when engaging in combat or conducting "business" associated with a Run, the generally amiable Marco fades away, and the much less pleasant Bruiser comes to the fore. Unlike the relaxed Marco seen in normal circumstances, Bruiser is 100% all business and dominates opponents from the word "go". He exudes a fearsome, intimidating presense and seems to project an aura of implacable superiority that can cause the weak willed to cower in fear and hopelessness. However Bruiser is not sadistic or cruel; he administers sufficient force and brutality as warranted by the situation, and then turns it off at need.
Where Marco is urbane, eloquent, and polite, Bruiser is direct and to the point, curt and not always nice -- he does not mince words, cuts to the chase, and doesn't let anyone get away with any conversational gambit or evasion if he can avoid it. The two sides seem like two different people, but they are just facets of Marco's complex personality; since he doesn't rub it in people's faces or make a big deal out of it, it's easy to forget how brilliant and deep his mind really is. |
"Don't get your panties in a bunch noob; it's just yet another Run, and a rather unremarkable one at that." |
Marco Cinelli, aka Bruiser, is one of the most famed Metas in the world despite the fact that his powers are not particularly amazing or overt. Simply put, he's just better than everyone else, possessed of categorically superhuman physical and mental capabilities. He is stronger, faster, smarter, more alert, and stronger willed than baseline humanity, resistent to many environmental effects, immune to disease and poison, possesed of a capacity for rapid cellular regrowth, and has flesh that is impervious to almost all conventional harm.
Marco leverages his vast superiority to be an incredibly capable hand to hand combatant, able to analyze opponents and rain horrendously punishing blows upon them with impunity. He has earned a reputation as one of the most dangerous scrappers in the business, and there are few who have not heard of him. Unlike some people whose reps are inflated, his street cred is if anything insufficiently impressive; he's even better than people say he is -- so few opponents can even challenge him, he rarely has to pull out the stops and demonstrate his true potency.
In addition to his natural advantages and melee mastery, Marco also totes a heavy pistol for those occassions when he needs to reach out and touch somebody from a distance. He also is currently in possession of the Omega Five's Urban Assault Vehicle after the death of the teams driver, Dropout. However while he can drive it, its certainly not something Marco enjoys and plans to happily relinquish the vehicle to whoever the group can find to fill the vacancy. Marco has a secure hands free phone and tactical Yoshiro contact lenses, which were typical of the Omega Five team. |
META SCRAPPER: Bruiser is a very capable Scrapper, able to go toe to toe with anyone in the setting with very good odds for success. He is best suited against one or two opponents; he relies on his DCV so Sweeping is generally not a good idea for him and he can get bogged down by multiple attackers but given sufficient time he can probably fight his way through them.
GMs NOTE: Bruiser represents a near-Legendary Runner, but he is broad rather than deep and doesn't have any over-the-top-crazy abilities. He can generally be safely used with the usual care given to high-point characters |
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