Frag Grenades:
RKA 2d6 (vs. ED), Semi-Armor Piercing (+1/4), Explosion (+1/2) (52 Active Points); 6 Charges (-3/4), OIF (Grenades; -1/2), Range Based On STR (-1/4)
Notes:
Real Cost: 21 points
|
[6] |
Jones & Strat Imperator Heavy Pistol:
Killing Attack - Ranged 2 1/2d6 (vs. PD), +1 Increased STUN Multiplier (+1/4) (50 Active Points); STR Min 18+ Cannot Add Damage (-1 1/2), OAF (-1), Beam (-1/4), Real Weapon (-1/4), 12 Charges (-1/4)
Notes:
Real Cost: 12 points
|
[12] |
VR Goggles:
Computer Link (5 Active Points); OAF (-1)
Notes:
Real Cost: 2 points
|
|
Notes:
REAL COST: 80 points
|
*
Servos:
+5 STR, Reduced Endurance (0 END; +1/2) (7 Active Points); No Figured Characteristics (-1/2), OIF (-1/2)
Notes:
Real Cost: 3 points
|
|
*
Armor Plating:
Armor (10 PD/10 ED) (30 Active Points); OIF (-1/2)
Notes:
Real Cost: 20 points
|
0 |
*
Servos:
+5 DEX (15 Active Points); No Figured Characteristics (-1/2), OIF (-1/2)
Notes:
Real Cost: 7 points
|
|
*
Servos:
+1 SPD (10 Active Points); OIF (-1/2)
Notes:
Real Cost: 7 points
|
|
*
Servos:
Running +2" (7"/9" total), Reduced Endurance (0 END; +1/2); OIF (-1/2)
Notes:
Real Cost: 8 points
|
|
*
Servos:
Leaping +4" (2 1/2"/7 1/2" forward, 1"/3 1/2" upward) (Accurate), Reduced Endurance (0 END; +1/2) (14 Active Points); OIF (-1/2)
Notes:
Real Cost: 8 points
|
|
*
Polarized Visor:
Sight Group Flash Defense (7 points) (7 Active Points); OIF (-1/2)
Notes:
Real Cost: 3 points
|
0 |
*
Visor:
Nightvision (5 Active Points); OIF (-1/2)
Notes:
Real Cost: 3 points
|
0 |
*
Visor Low-Light:
UV Perception (Sight Group) (5 Active Points); OIF (-1/2)
|
0 |
*
HUD:
+2 with Teamwork (4 Active Points); OIF (-1/2)
Notes:
Real Cost: 3 points
|
|
*
HUD:
+2 with Tactics (4 Active Points); OIF (-1/2)
Notes:
Real Cost: 3 points
|
|
*
Comms:
Radio Perception/Transmission (Radio Group), +2 to PER Roll, Concealed (-6 with Radio Perception/Transmission PER Rolls) (18 Active Points); OIF (-1/2)
Notes:
Real Cost: 12 points
|
0 |
Notes:
Real Cost: 25 points
|
Multipower, 70-point reserve, (70 Active Points); 1/2 Phase To Change Ammo Type (-1/4); all slots STR Minimum 15 (STR Min. Cannot Add/Subtract Damage; -1 1/4), OAF (-1), Real Weapon (-1/4)
|
|
*
Cartridges:
RKA 2d6-1 (vs. PD), 15 Charges (+0), AOE (One Hex; +1/2), Autofire (3 shots; +1 1/4) (69 Active Points); STR Minimum 15 (STR Min. Cannot Add/Subtract Damage; -1 1/4), OAF (-1), Real Weapon (-1/4)
|
[15] |
*
Scatter Shot:
RKA 3d6-1 (vs. PD), Explosion (Cone; -1 DC/3"; +3/4) (70 Active Points); STR Minimum 15 (STR Min. Cannot Add/Subtract Damage; -1 1/4), OAF (-1), No Range (-1/2), 12 Charges (-1/4), Real Weapon (-1/4)
|
[12] |
*
Slug:
RKA 3d6-1 (vs. PD), +1 Increased STUN Multiplier (+1/4), Penetrating (+1/2) (70 Active Points); STR Minimum 15 (STR Min. Cannot Add/Subtract Damage; -1 1/4), OAF (-1), 12 Charges (-1/4), Real Weapon (-1/4)
|
[12] |
Notes:
Real Cost: 13 points
|
*
Machine Pistol:
Killing Attack - Ranged 2d6 (vs. PD), 32 Charges (+1/4), Autofire (3 shots; +1/4) (45 Active Points); OAF (-1), STR Min 14 Cannot Add Damage (-1), Beam (-1/4), Real Weapon (-1/4)
|
[32] |
*
Impressario Flying-V Basic Attack Bike
|
|