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This section encapsulates all the good stuff
of use to characters in a MetaCyber campaign;
Gear, BodyTech, and Metabilities. |
METAPOWERS: If you are thinking
about playing a Meta, this document explains
the basics on metabilities, their broad
capabilities, and some known categories
of abilities. |
BODYTECH: This section contains
everything you need to know about Cybernetics,
BioWare, PharmiTech, and Biofeedback Training. |
GEAR: Guns, Vehicles, and
more. This section also discusses the important
idea of Kit and Armory. Since MetaCyber
campaigns use Resource Pools from Dark Champions
by default, all characters can start with
some Gear, and Vehicles, so this is a key
topic to educate yourself on. |