Skip Navigation LinksMetaCyber>GM>PacFed>San-San


PacFed San-San  
This section provides content describing the SAN-SAN region of the Pacific Federation (PacFed).
San-San was originally short for the "Greater San Francisco to San Diego Pacific Rim Urban Development Region", which corresponded to almost all of the former state of California plus Tijuana and Baja California, MX, plus Las Vegas and Reno, and minus a few hinterland inland communities.
However, over the last ten years the sprawl has continued to grow northward and now is commonly held to extend to slightly north of the former city of Vancouver. There's actually been some buzz about changing the name to Van-San but thus far it hasn't caught on amongst anyone other than those from areas north of Frisco.
While technically this constitutes one massive urban sprawl, with a few undeveloped / underdeveloped pockets in between, there are many recognizable sub-regions within this area which often but not always correspond to previously independent cities and communities. Some of the most notable are:
  • Sea-Tac: a total misnomer, this region actually includes for all practical purposes both Vancouver to the north and Portland in the south in a single contiguous sprawl officially known as the "American Northern Pacific Rim Economic Co-Habitation Zone", but called Sea-Tac by all but the most stalwart Vancouver and Portland diehards. Despite the naming controversy, this region is very industrialized, and represents a real and serious powerhouse with commerce of all kind. It challenges both Frisco and Angelos in terms of dollars and importance and along with Diego is thought of as a "new" or upstart power base.
  • Expanded Shasta Valley Co-Development Region: aka "The Stretch"; the mostly underdeveloped lands north of Chico and south of Portland. The only community of any size in this area is Eugene, historical home of the Victorix Sports MegaCorps. Rapid transit lines connect Sea-Tac to the north with Frisco and Reno-Sac in the south.
  • Reno-Sac: Technically in the northern tip of the Central Valley the old Sacramento, Stockton, Folsom area spread to the east and merged with Reno and also swallowed Chico to the north. For some reason a lot of bio-chem companies have facilities in this region, and BioCorps has a major presense. It borders the Central Valley, the Stretch, the Jay-Oh, and Frisco.
  • Frisco: this loose region usually includes everything north of Cupertino inclusive, the former city of San Francisco, Berkely, Concord, Antioch, Vacaville, Napa, and Santa Rosa in common usage, though people in this area get more specific. This is a generally upscale area, upper-middle to upper upper, and there are many corporate compounds and creches. It borders Jay-Oh and there is a near-constant low intensity conflict going on along the borders between contracted security forces and gangers with their eyes on the plum prizes in the upscale Frisco communities. It also borders Reno-Sac and the Shasta Valley Development Region to the north. Competes with Angelos, Diego, and Sea-Tac to be the dominant power of San-San.
  • The Jose-Oakland Metropolitan Area: aka "The big Jay-Oh"; a very large and predominantly low middle to lower class urban area that includes all of old San Jose and Oakland, southward to Salinas, and running inland to include Stockton to Modesto. It borders Central Valley, Reno-Sac, Frisco, and Sloxnard. There are large areas of it that are completely gang-infested.
  • Central Valley: aka the Bowl, this is the largest single region in San-San, stretching from Merced in the north down to Bakersfield, then over to Victorville and inland southeast to Needles and Lake Havasu City in the south, and stretching to the east to the old border of California. Home to heavy industry, agrigultural combines, and blue collar types. Extremely high crime rates, bike gangs of all sorts are common, and its a dangerous place for people that don't "belong" and know their way around. A lot of MegaCorps have big compounds due to the land being cheaper out here, so Runs are a common occurance. It borders Vegas, Angelos, Jay-Oh, Sloxnard, and the Inland Empire. The air quality is legendarily bad; many non-locals wear filters and locals tend to have a lot of respiratory problems in late middle age on. There are also lots of flying insects, for unknown reasons. Not a fun place to live or visit.
  • Sloxnard: a long but relatively narrow and somewhat underdeveloped region containing some of the most upscale land in San-San, stretching from Monterey in the north to Oxnard in the south. Named after the old cities of San Luis Obispo and Oxnard; it borders Frisco, Jay-Oh, Central Valley, and Holly-bu. There isnt a lot of business in Sloxnard, but there is a lot of playgrounds and estates for the wealthy.
  • Holly-bu: This trendy and (overly) expensive region includes all of old Malibu, Thousand Oaks, Simi Valley, Santa Clarita, most of Pasadena, Glendale, Burbank, West Hollywood, Hollywood, Beverly Hills, Santa Monica, and everything in between. It remains host to important aspects of the entertainment business, and is home to many popular and pricey clubs. The night life teems with clubby Runners and wannabes as well as mainstreamers. A good deal of white collar crime and designer drugs goes down here as well.
  • Angelos: old Los Angeles, Inglewood, all coastal communities from Marina Del Rey down to Huntington Beach, Costa Mesa, Fountain Valley, Santa Ana, Garden Grove, Cyprus, Cerritos, La Habra, Rowland Heights, Arcadia, and parts of old Pasadena comprise this economic juggernaut. The single biggest concentration of commerce and MegaCorps presense to be found in San-San, this region is a microcosm with slices of everything found elsewhere in San San and more. It is both dangerously edgy and predictably mundane all at the same time. It competes with Frisco, Diego, and Sea-Tac to be the dominant power of San-San and is the front runner.
  • Inland Empire: basically the same as it ever was, only bigger. The Empire includes Riverside, Ontario (CA), Pomona, San Bernadino, Fontana, Rancho Cucamonga, Corona, Moreno Valley, all the way down to Temecula, and out to Hemet and Yucaipa. The IE is similar to the Bowl, but the crime and gangs aren't quite as bad and the air is better. There are a lot of large corporate compounds for heavy industry, skunk works, and shady business in this large area.
  • Bernadino: Part of the larger Inland Empire, the greater San Bernadino area is home to a lot of corporate offices and is often referred to independently. Typically the largely blue collar / industrial corps have their production facilities in the Central Valley and / or the IE, and their white collar offices in Bernadino. So many urban Runs go down in this region there are many Runners that know the area inside and out, and sudden whirlwind battles between Runners and Sec Forces can make the streets unsafe at times.
  • Anaheim: comprised of the old cities of Anaheim, Orange, Yorba Linda, Fullerton, Santa Ana, Tustin, and northern chunks of what used to be the Cleveland National Forest, this diverse community is practically a hive of middle class burbs and corporate creches. A lot of middle management lives here, and a suprising number of twenty-something Runners originate from the area. Also of note, there is a very large Red Legion compound / creche here comprised of the old Tustin and El Toro Marine bases, the land in between and around them, the Limestone Canyon Regional Park, and Irvine Lake. The Legion maintains the park area, but most of it is used for wilderness survival training and war games.
  • Irvine-Clemente: aka IC (eye-see). A large but very disassociated region comprising all of San Clemente and the northern portions of old Camp Pendleton, following the coastline up to Newport Beach, inland to Irvine, down to Lake Forest, Mission Viejo, and Rancho Santo Margarita, and southern portions of the former Cleveland National Forest. This is a vast area, but for various reasons continues to function as a collection of smaller communities. It borders Anaheim, Angelos, and O-Side and basically exists as the space between them. Old Irvine itself has a large slice of technology corporations. There remain many very nice places to live in this area, and there are a lot of high-security communities and creches scattered profusely.
  • O-Side: Encompassing all of Oceanside, Vista, Carlsbad, Escondido, Fallbrook, and the southern half of what used to be the Marine base at Camp Pendleton, this sprawling urban jungle is home to smaller corporations, retail outlets, and many lower end neighborhoods including several ethnic slums. There is a serious gang problem in O-Side, and its a largely lawless area away from major throughfares and transit hubs. Several weaker MegaCorps have heavily reenforced compounds in this area as well.
  • Diego: The old Greater San Diego metropolitan area, this wealthy region is home to a lot of computer technology, biology-tech, cybernetics, bioware, eugenics, and all the other trappings of high tech existence. The Miramar Bio-Mechanical Cooperative alone has over thirty three in and out patient BodyTech facilities within its defensive perimeter making it one of the largest concentrations of such technology in the world. Almost all of the high tech firms have a strong presense in Diego and there are a lot of expensive and well patrolled upscale creches scattered here and there housing wealthy execs.
  • Baja: This region includes Tijuana across to Mexicali in the north, and the entire Baja penisula all the way down to La Paz. With the exception of high-end communities in Ensenada and La Paz, it's full of extremely cheap housing and cheaper labor. Several large organized gangs control large portions of the region. Though English is the language of business, Spanish is the real local language and not knowing it is very disadvantageous.