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Peter Arron
Char  Total  Base  Cost  Roll  Notes 
STR 10 10 0 11-   HTH Damage 2d6 END [1]
DEX 8 10 -4 11-  
CON 8 10 -2 11-  
INT 13 10 3 12-   PER Roll 12-
EGO 8 10 -2 11-  
PRE 10 10 0 11-   PRE Attack: 2d6
           
OCV 3 3 0
DCV 3 3 0
OMCV 3 3 0
DMCV 3 3 0
SPD 2 2.0 0 Phases: 6, 12
           
PD 2 2 0 2 PD (0 rPD)
ED 2 2 0 2 ED (0 rED)
REC 4 4 0
END 20 20 0
BODY 10 10 0
STUN 20 20 0
           
Running 12m 12 0
Swimming 4m 4 0
Leaping 4m 4 0 -5 Total Characteristics Points
Pose
COMPLICATIONS
Cost  Complication
15 Hunted: Creditors Infrequently (As Pow; NCI; PC has a Public ID or is otherwise very easy to find; Mildly Punish)
5 Social Complication: Checkered Background Infrequently, Minor
10 Unluck: 2d6
30 Total Complications Cost
EXPERIENCE POINTS
Base Complications XP Total
125 30 0 30

Peter Arron
SKILLS
Cost  Name
12 +1 Overall
2 Acting 10-
3 Bribery 11-
3 Computer Programming 12-
2 PS: Pornographer 11-
3 Paramedics 12-
3 Scholar
1 1) KS: Economics (2 Active Points) 11-
1 2) KS: Martial arts (2 Active Points) 11-
1 3) KS: Movie making (2 Active Points) 11-
1 4) KS: Porn business (2 Active Points) 11-
3 Streetwise 11-
35 Total Skills Cost

Peter Arron
APPEARANCE
Height:   5' 10" Hair:  Grey
Weight:  220 lbs Eyes:  Dark Brown
Graying and out of shape, he is rather well dressed, habitually sporting classy suspenders with tailored pants and good fabric shirts
BACKGROUND
PERSONALITY
The cameraman and 'director of photography' for the film, 'Zombie Apocalypse'. Peter's professional qualifications for this project are ten years working as an amateur pornographer. He has no formal education in film making and to some degree, it shows in the movie.

Despite Peter's background in the porn industry, the ladies are actually very comfortable around him. He is very respectful and does not leer or make advances.
QUOTE
"That's great! More of that!"
TACTICS AND COMBAT NOTES
Run!
CAMPAIGN USE
It is a virtual certainty that the Zombie Apocalypse will start with a mass of zombies that Peter thinks are extras in makeup done by Zombie Dael, advancing towards 'the camera'. He will be rolling and thinking he's getting a great shot. He will not clue in to the notion that this is not "camera roll time" until the zombies are eating him. Whereupon he will make lots of noise.

Peter Arron

COMBAT MANEUVERS
Cost  Maneuver  Phase  OCV  DCV  Effect 
0 Presense Attack 0 +0 +0 2d6 +/- modifiers
0 Called Shot: Head 0 -4 - 1d6+3 (Head to Shoulders)
0 Called Shot: High 0 -2 - 2d6+1 (Head to Vitals)
0 Called Shot: Body 0 -1 - 2d6+4 (Hands to Legs)
0 Called Shot: Low 0 -2 - 2d6+6 (Shoulders to Feet)
0 Called Shot: Leg 0 -4 - 1d6+12 (Vitals to Feet)
0 Brace 0 +2 1/2 +2 vs. Range Mod.
0 Set 1 +1 +0 Ranged Attacks only
0 Block 1/2 +0 +0 Block, abort
0 Disarm 1/2 -2 +0 Can disarm
0 Dodge 1/2 -- +3 Abort, vs. all attacks
0 Grab 1/2 -1 -2 Grab two limbs
0 Grab By 1/2 -3 -4 Move and Grab; +(v/10) to STR
0 Haymaker 1/2* +0 -5 +4 DCs to attack
0 Move By 1/2 -2 -2 STR/2 + v/10; you take 1/3
0 Move Through 1/2 -v/10 -3 STR + v/6, you take 1/2 or full
0 Multiple Attack 1 var 1/2 Attack multiple times
0 Shove 1/2 -1 -1 Push 1m per 5 STR
0 Strike 1/2 +0 +0 STR or weapon
0 Throw 1/2 +0 +0 Throw w/ STR dmg
0 Trip 1/2 -1 -2 Target Falls
0 Total Cost of Fighting Skills

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