|
Char
|
Total
|
Base
|
Cost
|
Roll
|
Notes
|
STR
|
15
|
10
|
0
|
12-
|
HTH Damage 3d6 END [2]
|
DEX
|
6
|
10
|
-8
|
10-
|
|
CON
|
10
|
10
|
0
|
11-
|
|
INT
|
8
|
10
|
-2
|
11-
|
PER Roll 11-
|
EGO
|
10
|
10
|
0
|
11-
|
|
PRE
|
10
|
10
|
0
|
11-
|
PRE Attack: 2d6
|
|
|
|
|
|
|
OCV
|
3
|
3
|
0
|
|
|
DCV
|
3
|
3
|
0
|
|
|
OMCV
|
2
|
3
|
-3
|
|
|
DMCV
|
4
|
3
|
3
|
|
|
SPD
|
2
|
2.0
|
0
|
|
Phases: 6, 12
|
|
|
|
|
|
|
PD
|
4
|
2
|
0
|
|
4 PD (4 rPD)
|
ED
|
4
|
2
|
0
|
|
4 ED (4 rED)
|
REC
|
7
|
4
|
0
|
|
|
END
|
30
|
20
|
0
|
|
|
BODY
|
13
|
10
|
-2
|
|
|
STUN
|
30
|
20
|
0
|
|
|
|
|
|
|
|
|
Running
|
10m
|
12
|
-2
|
|
|
Swimming
|
3m
|
4
|
0
|
|
|
Leaping
|
3m
|
4
|
0
|
-15
|
Total Characteristics Points
|
|
|
|
|
|
Cost
|
Complication
|
5
|
Distinctive Features: Dwarf (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses; Just Assumed To Be A Short Stocky Person By Normal Humans Not In the Know)
|
5
|
Total Complications Cost
|
|
Base
|
Complications
|
XP
|
Total
|
125
|
5
|
0
|
75
|
|
|
|
Cost
|
Name
|
25
|
Skills (25)
|
25
|
Total Skills Cost
|
Cost
|
Name
|
65
|
Every-dwarf Template (65) ((Uncheck This Adder For A Player Character), plus Character Creation Resource Points)
|
65
|
Total Perks Cost
|
|
|
Notes:
Real Cost: 65
|
|
1)
+5 STR, Reduced Endurance (1/2 END; +1/4) (8 Active Points) (Modifiers affect Base Characteristic)
|
1
|
2)
+2 PD, Impenetrable (+1/4), Hardened (+1/4), Resistant (+1/2) (6 Active Points) (Modifiers affect Base Characteristic)
|
|
3)
+2 ED, Impenetrable (+1/4), Hardened (+1/4), Resistant (+1/2) (6 Active Points) (Modifiers affect Base Characteristic)
|
|
4)
+5 BODY (Modifiers affect Base Characteristic)
|
|
5)
+10 STUN (Modifiers affect Base Characteristic)
|
|
6)
+10 END (Modifiers affect Base Characteristic)
|
|
7)
+3 REC (Modifiers affect Base Characteristic)
|
|
8)
Life Support (Immune To Temperature Extremes +/- 1 Level; Longevity: 400 Years; Resistance (CON Roll) All terrestrial diseases; Resistance (CON Roll) All terrestrial poisons)
|
0
|
9)
Nightvision
|
0
|
10)
Supernatural Resistance: 5
|
|
|
|
|
All shapes and sizes, but taller than 4'6", shorter than 5'7" average around 5'4", and between 200 and 400 lbs average 300 lbs. Dwarves are stocky but strong, and denser than a human of the same size would be. Skin runs the gamut, but is leathery and tough compared to human skin. Hair also runs the gamut but tends to have a faded, steely cast even among the young. Facial hair is very common among the men, but while some dwarven women are a bit fuzzy around the face the myth of bearded ladies is nonsense.
|
|
Varies, but common stereotypes are gruff, stubborn, bull-headed, greedy, growly, surly, stoic, or avuncular.
|
"Say that again!"
|
Durable and persistent.
|
Baseline "Dwarf".
|
|
|
Cost
|
Maneuver
|
Phase
|
OCV
|
DCV
|
Effect
|
0
|
Presense Attack
|
0
|
+0
|
+0
|
2d6
+/- modifiers
|
0
|
Called Shot: Head
|
0
|
-4
|
-
|
1d6+3 (Head to Shoulders)
|
0
|
Called Shot: High
|
0
|
-2
|
-
|
2d6+1 (Head to Vitals)
|
0
|
Called Shot: Body
|
0
|
-1
|
-
|
2d6+4 (Hands to Legs)
|
0
|
Called Shot: Low
|
0
|
-2
|
-
|
2d6+6 (Shoulders to Feet)
|
0
|
Called Shot: Leg
|
0
|
-4
|
-
|
1d6+12 (Vitals to Feet)
|
0
|
Brace
|
0
|
+2
|
1/2
|
+2 vs. Range Mod.
|
0
|
Set
|
1
|
+1
|
+0
|
Ranged Attacks only
|
0
|
Block
|
1/2
|
+0
|
+0
|
Block, abort
|
0
|
Disarm
|
1/2
|
-2
|
+0
|
Can disarm
|
0
|
Dodge
|
1/2
|
--
|
+3
|
Abort, vs. all attacks
|
0
|
Grab
|
1/2
|
-1
|
-2
|
Grab two limbs
|
0
|
Grab By
|
1/2
|
-3
|
-4
|
Move and Grab; +(v/10) to STR
|
0
|
Haymaker
|
1/2*
|
+0
|
-5
|
+4 DCs to attack
|
0
|
Move By
|
1/2
|
-2
|
-2
|
STR/2 + v/10; you take 1/3
|
0
|
Move Through
|
1/2
|
-v/10
|
-3
|
STR + v/6, you take 1/2 or full
|
0
|
Multiple Attack
|
1
|
var
|
1/2
|
Attack multiple times
|
0
|
Shove
|
1/2
|
-1
|
-1
|
Push 1m per 5 STR
|
0
|
Strike
|
1/2
|
+0
|
+0
|
STR or weapon
|
0
|
Throw
|
1/2
|
+0
|
+0
|
Throw w/ STR dmg
|
0
|
Trip
|
1/2
|
-1
|
-2
|
Target Falls
|
0
|
Total Cost of Fighting Skills
|
|
|
|