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Brula GM
Char  Total  Base  Cost  Roll  Notes 
STR 20 10 5 13-   HTH Damage 4d6 END [2]
DEX 13 10 6 12-  
CON 13 10 3 12-  
INT 9 10 -1 11-   PER Roll 11-
EGO 10 10 0 11-  
PRE 15 10 5 12-   PRE Attack: 3d6
           
OCV 4 3 5
DCV 3 3 0
OMCV 2 3 -3
DMCV 3 3 0
SPD 2 2.0 0 Phases: 6, 12
           
PD 6/8 2 2 6/8 PD (6/8 rPD)
ED 4/6 2 0 4/6 ED (4/6 rED)
REC 10 4 2
END 30 20 0
BODY 16 10 0
STUN 40 20 5
           
Running 10m 12 -2
Swimming 3m 4 0
Leaping 3m 4 0 26 Total Characteristics Points
Pose
COMPLICATIONS
Cost  Complication
5 Distinctive Features: Dwarf (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses; Just Assumed To Be A Short Stocky Person By Normal Humans Not In the Know)
20 Psychological Complication: Attracted To The Alpha-dog (Common; Total)
10 Social Complication: Ensnared In Romantic Manipualtion Triangle Infrequently, Major
10 Social Complication: Criminal Record Infrequently, Major
5 Unluck: 1d6
50 Total Complications Cost
EXPERIENCE POINTS
Base Complications XP Total
125 50 0 115

Brula GM
SKILLS
Cost  Name
3 Dwarven Bike Gang Member
8 1) +3 with Machine Gun (9 Active Points)
4 2) Accurate Sprayfire (The character can use Autofire against multiple targets with great accuracy. He suffers only a flat -1 OCV penalty (instead of the usual -1 OCV per 2m area fired into penalty). Accurate Sprayfire bonuses also apply when characters use Suppression Fire against an Area.) (5 Active Points)
2 3) AK: Old American Highway System (3 Active Points) 11-
2 4) Combat Driving 12- (3 Active Points)
2 5) Dwarf Society 12- (3 Active Points)
3 6) KS: Dwarf Lore (4 Active Points) 12-
2 7) Streetwise 12- (3 Active Points)
1 8) Survival (Urban) 11- (2 Active Points)
1 9) TF: Common Motorized Ground Vehicles, Two-Wheeled Motorized Ground Vehicles (2 Active Points)
28 Total Skills Cost
PERKS
Cost  Name
3 Equipment Pool (15)
35 Every-dwarf Template (60) (plus Character Creation Resource Points)
1 Fringe Benefit: Gang/organized crime group member
15 Professional Pool (15)
5 Professional Pool Unlock
2 Vehicle Pool (4)
61 Total Perks Cost

Brula GM
Innati Pool - Every-dwarf (60/60)
Notes: Real Cost: 60
1) +5 STR, Reduced Endurance (1/2 END; +1/4) (10 Active Points) (Modifiers affect Base Characteristic)
Notes: Real Cost: 10
1
2) +2 PD, Impenetrable (+1/4), Hardened (+1/4), Resistant (+1/2) (8 Active Points) (Modifiers affect Base Characteristic)
Notes: Real Cost: 8
3) +2 ED, Impenetrable (+1/4), Hardened (+1/4), Resistant (+1/2) (6 Active Points) (Modifiers affect Base Characteristic)
Notes: Real Cost: 6
4) +6 BODY (Modifiers affect Base Characteristic)
Notes: Real Cost: 5
5) +10 STUN (Modifiers affect Base Characteristic)
Notes: Real Cost: 5
6) +10 END (Modifiers affect Base Characteristic)
Notes: Real Cost: 2
7) +4 REC (Modifiers affect Base Characteristic)
Notes: Real Cost: 4
8) Life Support (Immune To Temperature Extremes +/- 1 Level; Longevity: 400 Years; Resistance (CON Roll) All terrestrial diseases; Resistance (CON Roll) All terrestrial poisons)
Notes: Real Cost: 14
0
9) Nightvision
Notes: Real Cost: 5
0
10) Supernatural Resistance: 5
Notes: Real Cost: 15

Professional Pool (15/15)
1) Steyr AUG HBAR Light Machinegun : Killing Attack - Ranged 2d6+1, Autofire (3 shots; +1/4) (61 Active Points); STR Minimum 12 (STR Min. Cannot Add/Subtract Damage; -1), OAF (-1), Required Hands Two-Handed (-1/2), Beam (-1/4), Real Weapon (-1/4), 4 clips of 32 Charges (+1/2)
Notes: Real Cost: 15
[32]

Equipment Pool (15/15)
1) Colt Python .357 Combat Magnum (Custom) : Killing Attack - Ranged 2 1/2d6, Knockdown (+1/4) (50 Active Points); OAF (-1), STR Minimum 13 (STR Min. Cannot Add/Subtract Damage; -1), Beam (-1/4), 4 clips of 6 Charges (-1/4), Real Weapon (-1/4)
Notes: Real Cost: 13
[6]
2) Biker Leathers : (2 PD/2 ED) (6 Active Points); Half Mass (-1/2), Everything Except Head (-1/2), IIF (-1/4), Real Armor (-1/4)
Notes: Real Cost: 2
0

Vehicle & Bases Pool (4/4)
1) Cruiser Bike
Notes: Real Cost: 4

Brula GM
APPEARANCE
Height:   5' 3" Hair:  Black
Weight:  325 lbs Eyes:  Blue
Bruid is a Dwarf's Dwarf and a biker's biker and strives to be an exemplar for both concepts. He wears stylish leathers and keeps his hawg immaculate.
BACKGROUND
PERSONALITY
Bruid thinks he's more properly Dwarfy than Goran, and that he is more capable than he really is.
QUOTE
"If I were in charge, we wouldn't be doing this kind of crazy bullshit."
TACTICS AND COMBAT NOTES
Truculent and stubborn.
CAMPAIGN USE
Dwarven bike gang member.

Brula GM

COMBAT MANEUVERS
Cost  Maneuver  Phase  OCV  DCV  Effect 
0 Presense Attack 0 +0 +0 3d6 +/- modifiers
0 Called Shot: Head 0 -4 - 1d6+3 (Head to Shoulders)
0 Called Shot: High 0 -2 - 2d6+1 (Head to Vitals)
0 Called Shot: Body 0 -1 - 2d6+4 (Hands to Legs)
0 Called Shot: Low 0 -2 - 2d6+6 (Shoulders to Feet)
0 Called Shot: Leg 0 -4 - 1d6+12 (Vitals to Feet)
0 Brace 0 +2 1/2 +2 vs. Range Mod.
0 Set 1 +1 +0 Ranged Attacks only
0 Block 1/2 +0 +0 Block, abort
0 Disarm 1/2 -2 +0 Can disarm
0 Dodge 1/2 -- +3 Abort, vs. all attacks
0 Grab 1/2 -1 -2 Grab two limbs
0 Grab By 1/2 -3 -4 Move and Grab; +(v/10) to STR
0 Haymaker 1/2* +0 -5 +4 DCs to attack
0 Move By 1/2 -2 -2 STR/2 + v/10; you take 1/3
0 Move Through 1/2 -v/10 -3 STR + v/6, you take 1/2 or full
0 Multiple Attack 1 var 1/2 Attack multiple times
0 Shove 1/2 -1 -1 Push 1m per 5 STR
0 Strike 1/2 +0 +0 STR or weapon
0 Throw 1/2 +0 +0 Throw w/ STR dmg
0 Trip 1/2 -1 -2 Target Falls
0 Total Cost of Fighting Skills

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