9 Bolts of Bellicose Browbeating Mental Blast 2d6 (Human class of minds) (20 Active Points); Extra Time (Full Phase, -1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Can Be Deflected (-1/4) 2
9 Arcane Armaments +2 DC, Must Be Applied To Damage Sources Individually, Limited Range (+1/4), Delayed Return Rate (Effect Lasts 1 Hour; +1 1/2) (27 Active Points); Increased Endurance Cost (x2 END; -1/2), Side Effect: On Casting Make an Ego Check or Suffer 1 Ego Damage (-1/2), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Gestures (-1/4), Damage Source Visibly And Supernaturally Glows For Duration (-1/4) 6
8 Arcane Tracking Detect A Single Thing: Specific Person 11- (Unusual Group), Discriminatory, Range, Sense, Tracking, MegaScale (1m = 1 km; +1) (40 Active Points); Concentration, Must Concentrate throughout use of Constant Power (0 DCV; -1), Increased Endurance Cost (x3 END; -1), Extra Time (Full Phase, -1/2), Requires A Roll (Hermetic Lore roll; -1/2), Costs Endurance (Only Costs END to Activate; -1/4), Gestures (-1/4), Incantations (-1/4), Physical Manifestation (Light Image Of Target; -1/4) 12
11 Hermetic Circle Resistant Protection (6 PD/6 ED/6 Mental Defense), Usable By Other (+1/4), Area Of Effect (4m Radius; +1/4) (40 Active Points); Circle is immobile once cast (-1), Gestures (Requires both hands; -1/2), Extra Time (Delayed Phase, Only to Activate, -1/4), Costs Endurance (Only Costs END to Activate; -1/4), Concentration (1/2 DCV; To activate; -1/4), Incantations (-1/4) 4
17 Magic Fingers Telekinesis (5 STR), Fine Manipulation, Invisible Power Effects (Fully Invisible; +1) (38 Active Points); Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Requires A Roll (Skill roll; Hermetic Lore; -1/2), Extra Time (Full Phase, Only to Activate, -1/4) 4
20 Masterful Bolts of Bellicose Browbeating Mental Blast 4d6 (Human class of minds) (40 Active Points); Extra Time (Full Phase, -1/2), Concentration (1/2 DCV; -1/4), Requires A Roll (Skill roll, -1 per 20 Active Points modifier; Hermetic Lore; -1/4) 4
7 Voices Of The Past Retrocognitive Clairsentience (Hearing Group) (40 Active Points); Precognition/Retrocognition Only (-1), Blackout (-1/2), Concentration (0 DCV; -1/2), Extra Time (Full Phase, -1/2), OIF (Item Belonging To Target; -1/2), Only Through The Senses Of Others (Only Hear What Target Heard; -1/2), Requires A Roll (Hermetic Lore roll; -1/2), Gestures (-1/4), Incantations (-1/4), One Sense Only (Hearing; -1/4) 4