Mr Goodspeed Flying Base Killer Shrike 
BENCHMARKS
Val Char Base Points Total Roll Notes
12 SIZE 0 60 12 Length 16", Width 8",
Area 128" Mass 409.6 ton KB -12
70 STR 70 0 70 23- HTH Damage 14d6 END [7]
10 DEX 10 0 10 11- OCV 3 DCV -5
2 SPD 2.0 0 2 Phases: 6, 12
20 DEF 2 54 20
20 BODY 22 -2 20 13-
0" Ground Movement 6 -12 0"
0" Water Movement 2 -2 0"
0" Jumping 0 0 0" 98 Total Characteristics Points
DESIGN
 
RESPONSIVENESS
OCV: 3 DCV: -5
Combat Skill Levels:
DESIGN FLAWS
Cost  Disadvantage
15 Watched: by PRIMUS 14- (Mo Pow, NCI, Limited Geographical Area, Watching)
10 Distinctive Features: Flying Pyramid (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures)
25 Total Disadvantages Cost
TECH SPECS
Accumulated: 0
Spent: 407
Unspent: 0
Base Points: 0
Disad Points: 25
Total Points: 432
TRACK SPEEDS

Type 

Total
Flight:  5" [640" NC]
Teleport:  5" [10" NC]

 Mr Goodspeed Flying Base Killer Shrike 
FEATURES
Cost  Feature END
Transport Systems
40
1) Teleporter: Teleportation 5", x2,048 Increased Mass, Usable By Other (+1/4), Megascale (1" = 1,000 km; +1), Can Be Scaled Down 1" = 1km (+1/4) (162 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), IIF Immobile (-1 1/4), Others Only (-1/2)
0
50
2) Thrusters: Flight 5", x128 Noncombat, Usable Underwater (+1/4) (50 Active Points)
Notes: 4 MPH Combat/ up to approximately 500 mph NCM (takes 7 Phases to get up to full NCM).
0
Personnel Systems
3
1) Food Supplies: Life Support (Eating Character does not eat), 1 Continuing Charge Lasting 1 Year (+0)
0
20
2) Life Support: Life Support (Safe Environment: Zero Gravity; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing)
0
Operations Systems
13
1) Comm Units: High Range Radio Perception (Radio Group), Concealed (-4 with High Range Radio Perception PER Rolls), Usable Simultaneously (up to 8 people at once; +1) (32 Active Points); IAF Bulky (-1), Sense Affected As Hearing Group As Well As Radio Group [very common Sense] (-1/2)
0
6
2) Communications Systems: High Range Radio Perception (Radio Group), Concealed (-4 with High Range Radio Perception PER Rolls) (16 Active Points); OIF Bulky (-1), Sense Affected As Hearing Group As Well As Radio Group [very common Sense] (-1/2)
0
16
3) Motor Pool Repair Lathe: Healing BODY 5d6 (standard effect: 15 points), Can Repair Systems, Reduced Endurance (0 END; +1/2) (82 Active Points); OIF Immobile (-1 1/2), Extra Time (1 Turn (Post-Segment 12), -1 1/4), Other Vehicles Only (-1), Requires A Mechanics Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; -1/4)
0
2
4) Nightsight System: Infrared Perception (Sight Group) (5 Active Points); OIF Bulky (-1)
0
2
5) Nightsight System: Ultraviolet Perception (Sight Group) (5 Active Points); OIF Bulky (-1)
0
47
6) Scanners: Clairsentience (Sight And Hearing Groups And Radar), x64 Range (31,040"), 8 Perception Points, Increased Arc Of Perception (360 Degrees), Mobile Perception Point (can move up to 12" per Phase), Reduced Endurance (0 END; +1/2) (142 Active Points); OAF (cameras and monitor stations) Immobile (-2)
0
18
7) Sensors: Radar (Radio Group), +5 to PER Roll, Concealed (-5 with Radar PER Rolls), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Telescopic (+10 versus Range Modifier): +10 (45 Active Points); OIF Immobile (-1 1/2)
0
27
8) Stealth Tech: Change Environment 16" radius, -6 to Radio Group PER Rolls, Reduced Endurance (0 END; +1/2) (60 Active Points); IIF Immobile (-1 1/4)
0
60 Ruggedized and Screened: Hardened (+1/4), Cannot Be Escaped With Teleportation (+1/4), Affects Desolidified Any form of Desolidification (+1/2) (60 Active Points) applied to DEF
304 Total Features Cost
 
EXTRAS
Cost  Name
6 KS: Supercrime Database (12 Active Points); OIF Bulky (-1) 19-
7 Combat Piloting 13-
Motor Pool, all slots OIF Immobile (-1 1/2)
4
1) Inventor 13- (11 Active Points)
4
2) Mechanics 13- (11 Active Points)
4
3) Electronics 13- (11 Active Points)
5 Computer
30 Total Extras Cost
Character created with Hero Designer (version 2006053109)