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Artificing Skills

Magic Items

Artificing Guidelines Creating Permanent Magic Items Creating Ephemeral Magic Items Artificing Skill List
Artificing is a Skill based process whereby a Character knows one or more Skills that correlate to the creation of specific types of Magic Items.
There are several means to a common end when Artificing, indicated by various Artificing Skills. It is possible, even common for Artificers to know several Artificing Skills, enabling them to make many different types of Magic Items.
The following list of Artificing Skills is not comprehensive; it simply collects the Artificing Skills that have been defined for various Magic Systems presented on this web site. A given Artificer may have studied one or more of these Skills or other Artificing Skills that are not on the list, but note that some of them are redundant or have overlap.
Item Creation Skills
KS: Artificing: The principle Magic Item Creation Skill for the practice of Wizardry and many of its spin-offs.
Used to: create Magic Rings, Staves, Miscellaneous Magic Items, Weapons, Armor, and other Permanent Magic Items.
Used by: Wizards, Magni, Sorcerers
Signature Items: Sword of Sharp Edges, Apparati of Maalys, Bottomless Bag, Helm of Mighty Accomplishments, Books of Enhancing Education, Footware of Hastiness
KS: Investiture: The principle Magic Item Creation Skill for the practice of Priests. In order to use this Skill an Artificer must be able to cast Divine Spells and may only craft Items that are suitable to the strictures of the granting Patron.
Used to: create Divinely invested Magic Items by the followers of some Deities and other such entities to literally invest a portion of their patron's power into a physical item. These items are usually only usable by either a faithful of the granting patron or at least those not found displeasing to that patron, using a modified version of Independent as explained in the Creating Permanent Magic Items document.
Used by: Clerics
Signature Items: Hammer of Purity, Blessed Vestments, Crook of Warding, Vessel of Blessed Water, various "Holy" Symbols of specific Patrons.
KS: Scroll Scribing: Used to create Magic Scrolls holding a readied Spell needing only a few words or a gesture (or the equivalent) to complete. Can also be used to transfer Spells from one caster to another. (Ephemeral Magic Items)
Used to: create the Ephemeral Magic Items known as Scrolls. Perhaps the most common type of Magic Item, Scrolls are Ephemeral Magic Items (meaning that they are Non-Recoverable Charge based and therefore do not cost Character Points to create). This form of Artificing is practiced by many types of Magic Users. "Scroll" is a generic term; the actual physical representation of a Scroll (or the medium if you prefer) might be tablets, woven cloth, candles, or something more outlandish.
Used by: Wizards, Magni, Sorcerers, Clerics, Elementalists
KS: Wandcraft: Wands are Ephemeral Magic Items that are like multi-uses Scrolls. Unlike Scrolls however, Spells cannot be transferred between Magic Users via Wands. Much like with Scrolls, a "Wand" does not have to literally be a Wand; any suitably obvious physical form will serve the same purpose at GM's discretion.
Used to: create Ephemeral Magic Wands that typically allow a user to activate a specific Spell effect a certain number of times. (Ephemeral Magic Items)
Used by: Wizards, Magni, Sorcerers, Elementalists
KS: Alchemy: One of the most common and popular forms of Magic Items are Potions, Elixirs, Creams, Salves, Dusts, and similar things that typically result from some Alchemical Process. Ideal for mid to low-power "utility" Items.
Used to: create potions, powders, special inks, and the like. Alchemical Items are always Ephemeral.
Used by: Wizards, Magni, Sorcerers, Clerics, Alchemists
Signature Items: Potion of Healing, Elixir of Restoration, Dust of Nonappearance, Fireproof Salve
KS: Runecrafting: The means by which Runecrafters make Items, Runecrafting focuses on three broad types of Magic Items: Weapons, Armor, and Magical Wards. Though limited, the essential practicality of these type of Items makes Runecrafting very viable.
Used to: create Runic Weapons, Armor, Tattoos, and Wards. Runecrafters make both Ephemeral and Permanent Magic Items.
Used by: Runecrafters
Signature Items: Runic Armor of Steely Might, Runic Banesword, Runic Hammer of Skybolts, Runic Dimensional Ward
KS: Brewing & Concocting: More or less a combination of Artificing, Alchemy and Wandcrafting, but limited to Ephemeral Magic Items of 30 Active Points or Less
Used to: create limited simple Ephemeral Magic Items such as might be made with Artificing, Alchemy, and Wandcrafting.
Used by: Stregari
Signature Items: Charm of Eyecatching, Poultice of Healing, Elixir of Wound Cleaning
PowS: Gemstone Lore: A limited art used by Piedragemasi to make simple Ephemeral Magic Items called "Charge Stones".
Used to: create simple Ephemeral Items that are roughly equivalent to Wands.
Used by: Piedragemasi
Signature Items: Sapphire of Force Shielding, Ruby of Advanced Bolts