+135 PRE, 1 Continuing Charge lasting 1 Week (+0) (135 Active Points); Only to be Friendly (-1), Mental Defense Applies (-1/2), Concentration 0 DCV (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Extra Time (Delayed Phase, -1/4) |