Mind Control 7 1/2d6 (Human class of minds), 1 Continuing Charge lasting 1 Day (+1/4), Telepathic (+1/4), Uncontrolled (+1/2), Invisible Power Effects (Mental Group; +1/2), Continuous (+1) (133 Active Points); Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Set Effect (Only to Attract Specific Creature Type (Determined When Cast); -1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect always occurs whenever the character does some specific act; Caster takes 27 LTE loss; -1/2), Incantations (-1/4), Does Not Provide Mental Awareness (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) |