Energy Blast 6 1/2d6 (vs. ED), Trigger (+1/4), Explosion (Cone; -1 DC/2"; +1/2) (58 Active Points); 1 Charges (-2), Only To "Trap" An Openable Object (Door, Chest, Drawer, Etc) (-1 1/2), Extra Time Full Phase (-1/2), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4) |