Hardened (+1/4); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
- FF (28 ED), 1 Continuing Charge lasting 1 Day (+1/4) (42 Active Points); Only Works Against Electricity (-1), (Real Cost: 14)
- Hearing Group Flash Defense (20 points), 1 Continuing Charge lasting 1 Day (+0), (24 Active Points) (Real Cost: 12)
- Sight Group Flash Defense (20 points), 1 Continuing Charge lasting 1 Day (+0) (24 Active Points) (Real Cost: 12)
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