- +8 with DCV, 1 Continuing Charge lasting 1 Day (+0) (40 Active Points); Extra Time (Full Phase, Delayed Phase, Only to Activate; -1/2), OIF (Holy Symbol; -1/2), Only vs Lawful (-1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 12)
- Power Defense (+30 points), 1 Continuing Charge lasting 1 Day (+0) (30 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Only vs Lawful (-1/2), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 9)
- Armor (10 PD/10 ED), 1 Continuing Charge lasting 1 Day (+0) (30 Active Points); OIF (Holy Symbol; -1/2), Only vs Lawful (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 10)
- Spell Resistance, 50% Magic Damage Reduction, 1 Continuing Charge lasting 1 Day (+0) (30 Active Points); Extra Time (Extra Segment, Delayed Phase, Only to Activate; -1/2), OIF (Holy Symbol; -1/2), Only vs Lawful (-1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 10)
|