Improved Resonant Resistance: +15 Mental Defense, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (28 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (Complex; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration (1/2 DCV; -1/4), Requires A Performance Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; -1/4) (Real Cost: 8) plus PowD (10 points), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (17 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (Complex; -1/2), Requires A Performance Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; -1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 5) |