Tenser's Eye of the Tiger
Wizardry Transmutation Level 3
Real Cost: 19 Active Points: 58
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
+5 PER with Sight Group (10 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 3)
plus
+5 versus Range Modifier for Sight Group (8 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 2)
plus
+5 with Ranged Combat (25 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Gestures (-1/4) (Real Cost: 8)
plus
Increased Arc Of Perception (240 Degrees) with Sight Group (5 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) (Real Cost: 2)
plus
Nightvision (5 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 2)
plus
Rapid (x10) with Sight Group (5 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 2)
Edition
HERO System 5th Edition