To Create Armor: Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), OIF Expendable (Pile of Bones; -1/2), Gestures (-1/4), Incantations (-1/4)
Created Armor: 1 Continuing Charge lasting 1 Week (+0), OIF Durable (Bone Armor; -1/2)
- Armor (11 PD/11 ED) Hardened (+1/4) (41 Active Points, Real Cost: 14)
- Hand-To-Hand Killing Attack 1d6 (1 1/2d6 w/STR) (vs. PD), Linked (Osseous Armor; -1/4), Damage Shield (Offensive; +3/4), Continuous (+1) (49 Active Points, Real Cost: 18)
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