Drain Strength 2d6 (20 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Gestures (-1/4), Linked (Chill; -1/4) (Real Cost: 4) plus Ranged Killing Attack 2d6 (vs. ED), Required Hands One-Handed (+0), +1 STUN Multiplier (+1/4) (37 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), No Knockback (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Linked (Sap; -1/4) (Real Cost: 7) |