Drain BODY 2 1/2d6 (25 Active Points); 1 Charge (-2), Linked (Vampiric Healing II; -1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4) (Real Cost: 5) plus Healing BODY 2 1/2d6, Can Heal Limbs, Heal Amount Rolled on Drain (+0) (30 Active Points); 1 Charge (-2), Self Only (-1/2), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Linked (Vampiric Healing I; -1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4) (Real Cost: 6) |