Chill Touch
Wizardry Necromancy Level 1
Real Cost: 6 Active Points: 29
Provider: Killer Shrike Source: D&D 3e Core
Effect
Drain Strength 1d6 (10 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Linked (Chill; -1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Gestures (-1/4) (Real Cost: 2)
plus
Ranged Killing Attack 1d6 (vs. ED), Required Hands One-Handed (+0), +1 STUN Multiplier (+1/4) (19 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), Linked (Sap; -1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Gestures (-1/4), No Knockback (-1/4) (Real Cost: 4)
Edition
HERO System 5th Edition