Skip Navigation Links
High Fantasy HERO
Vancian Magic
Vancian Spells
Arcane
BardicExpand Bardic
ElementalismExpand Elementalism
SortilegeExpand Sortilege
StregariExpand Stregari
WizardryExpand Wizardry
Divine
ClericalExpand Clerical
DruidicExpand Druidic
PaladinExpand Paladin
RangerExpand Ranger
Misc
Cross-CategoryExpand Cross-Category
Named SpellsExpand Named Spells
Abilities & Items
Contact Webmaster
KillerShrike.com
High Fantasy HERO >Vancian Magic >Vancian Spells
Spell List
Record Count: 34

Tenser's Steady Aim View
Wizardry Transmutation Level 0
Real Cost: 4 Active Points: 9
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Mounted Warrior (Ranged Combat), 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2), Ranged (+1/2) (9 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Others Only (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Tenser's Floating Disk View
Wizardry Evocation Level 1
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Effect
Telekinesis (20 STR) (30 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Physical Manifestation (-1/4), Affects Whole Object (-1/4), Incantations (-1/4), Gestures (-1/4), Limited Range 6" (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Tenser's Painful Strike View
Wizardry Transmutation Level 1
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: New Content
Effect
Deadly Blow: +3d6 (any circumstances, any HTH weapon) (30 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Tenser's Brawl View
Wizardry Transmutation Level 2
Real Cost: 17 Active Points: 43
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
HA +3d6, UBO (+1/4), 1 Continuing Charge lasting 1 Day (+1/4), Ranged (+1/2), LOS Not Required To Maintain (+1/2) (37 Active Points); Others Only (-1/2), HA (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 11)
plus
+2 Striking HA, Grab, Barehanded Block (1 Continuing Charge Lasting 1 Day, Linked to Striking, etc.) (Real Cost: 6)
Edition
HERO System 5th Edition

Tenser's Deadly Strike View
Wizardry Transmutation Level 3
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Deadly Blow: +6d6 (any circumstances, any HTH weapon) (60 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Tenser's Eye of the Tiger View
Wizardry Transmutation Level 3
Real Cost: 19 Active Points: 58
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
+5 PER with Sight Group (10 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 3)
plus
+5 versus Range Modifier for Sight Group (8 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 2)
plus
+5 with Ranged Combat (25 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Gestures (-1/4) (Real Cost: 8)
plus
Increased Arc Of Perception (240 Degrees) with Sight Group (5 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) (Real Cost: 2)
plus
Nightvision (5 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 2)
plus
Rapid (x10) with Sight Group (5 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 2)
Edition
HERO System 5th Edition

Tenser's Hunting Hawk View
Wizardry Transmutation Level 3
Real Cost: 15 Active Points: 56
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Ranged Killing Attack 1d6 (vs. PD), UBO (+1/4), Penetrating (+1/2), Uncontrolled (+1/2), LOS Not Required To Maintain (+1/2), Continuous (+1) (56 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Physical Manifestation (Arrow Spell Is Cast Upon Becomes A Wooden Hawk And Attacks Original Target Repeatedly; -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Tenser's Ogre Strength View
Wizardry Transmutation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
+20 STR, UBO (+1/4), Ranged (+1/2), LOS Not Required To Maintain (+1/2), Double Knockback 2x KB (+3/4) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Others Only (-1/2), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Full Phase, Only To Activate; -1/4)
Edition
HERO System 5th Edition

Tenser's Superior Floating Disc View
Wizardry Evocation Level 3
Real Cost: 16 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Force
Effect
Telekinesis (40 STR) (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Limited Range 6" (-1/4), Gestures (-1/4), Incantations (-1/4), Affects Whole Object (-1/4), Physical Manifestation (-1/4)
Edition
HERO System 5th Edition

Tenser's Big Brawl View
Wizardry Transmutation Level 4
Real Cost: 35 Active Points: 74
Provider: Killer Shrike Source: New Content
Effect
  • HA +3d6, 1 Continuing Charge lasting 1 Day (+1/4), LOS Not Required To Maintain (+1/2), Ranged (+1/2), Usable Simultaneously (up to 32 people at once; +1 1/2) (56 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), HA (-1/2), Others Only (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 17)
  • +2 Striking HA, Grab, Barehanded Block (1 Continuing Charge Lasting 1 Day, Linked to Striking, etc., UBO Up To 16 Others, LOS Not Required To Maintain) (Real Cost: 18)
Edition
HERO System 5th Edition

Tenser's Flaming Blade View
Wizardry Transmutation Level 4
Real Cost: 12 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Fire
Description
SE: + 3 DC
Effect
Aid Killing Attacks 5d6 (standard effect: 15 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), One Power At A Time (+1/4) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Blades Only (-1), Extra Visible (Sheds Light in 10 ft Radius) (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Tenser's Frosty Blade View
Wizardry Transmutation Level 4
Real Cost: 12 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Cold
Description
SE: + 3 DC
Effect
Aid Killing Attacks 5d6 (standard effect: 15 points), One Power At A Time (+1/4), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4) (75 Active Points); 1 Charge (-2), Blades Only (-1), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Visible (Sheds Light in 10 ft Radius) (-1/4)
Edition
HERO System 5th Edition

Tenser's Giant Strength View
Wizardry Transmutation Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
+25 STR, UBO (+1/4), LOS Not Required To Maintain (+1/2), Ranged (+1/2), Double Knockback 2x KB (+3/4) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Figured Characteristics (-1/2), Others Only (-1/2), Extra Time (Full Phase, Only To Activate; -1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Tenser's Master of Arms View
Wizardry Transmutation Level 4
Real Cost: 27 Active Points: 67
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
+6 with HTH Combat, 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), Ranged (+1/2), LOS Not Required To Maintain (+1/2) (67 Active Points); Others Only (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Tenser's Painful Tandem Strike View
Wizardry Transmutation Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: New Content
Effect
Deadly Blow: +3d6 (any circumstances, any HTH weapon), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 2 people at once; +1/2), Ranged (+1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Tenser's Running Warrior View
Wizardry Transmutation Level 4
Real Cost: 18 Active Points: 71
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
3" Running, UBO (+1/4), Ranged (+1/2), LOS Not Required To Maintain (+1/2) (13 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Others Only (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 4)
plus
13" Running, UBO (+1/4), Ranged (+1/2), LOS Not Required To Maintain (+1/2) (58 Active Points); Only to Half Move (-1), 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Others Only (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 14)
Edition
HERO System 5th Edition

Tenser's Staff of Smiting View
Wizardry Transmutation Level 4
Real Cost: 13 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Description
SE: + 3 DC
Effect
Aid Normal Blunt Attacks 5d6 (standard effect: 15 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), One Power At A Time (+1/4) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Blunt (Normal Damage) Weapons Only (-1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Tenser's Armsmen Elite View
Wizardry Transmutation Level 5
Real Cost: 36 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
+6 with HTH Combat, 1 Continuing Charge lasting 1 Day (+0), LOS Not Required To Maintain (+1/2), Ranged (+1/2), Usable Simultaneously (up to 8 people at once; +1) (90 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Others Only (-1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Tenser's Long Lasting Deadly Strike View
Wizardry Transmutation Level 5
Real Cost: 40 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Deadly Blow: +6d6 (any circumstances, any HTH weapon), 1 Continuing Charge lasting 1 Day (+0), Difficult To Dispel (x4 Active Points) (+1/2) (90 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Tenser's Primal Fury View
Wizardry Transmutation Level 5
Real Cost: 33 Active Points: 90
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
+5 STR, UBO (+1/4), LOS Not Required To Maintain (+1/2) (9 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 3)
plus
+3 DEX, UBO (+1/4), LOS Not Required To Maintain (+1/2) (16 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 5)
plus
+3 CON, UBO (+1/4), LOS Not Required To Maintain (+1/2) (10 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 3)
plus
+3 BODY, UBO (+1/4), LOS Not Required To Maintain (+1/2) (10 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 3)
plus
+1 SPD, UBO (+1/4), LOS Not Required To Maintain (+1/2) (17 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 7)
plus
+8 PRE, UBO (+1/4), LOS Not Required To Maintain (+1/2) (14 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 6)
plus
+1 with All Combat, UBO (+1/4), LOS Not Required To Maintain (+1/2) (14 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Tenser's Flaming Blade View
Bardic Transmutation Level 6
Clerical General Level 6
Wizardry Transmutation Level 6
Stregari Conjuring Level 6
Real Cost: 17 Active Points: 100
Provider: Killer Shrike Source: New Content
Description
SE: + 3 DC
Effect
Aid Killing Attacks 5d6 (standard effect: 15 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), One Power At A Time (+1/4), Ranged (+1/2) (100 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Blades Only (-1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Tenser's Fortunes of War View
Wizardry Abjuration Level 6
Real Cost: 25 Active Points: 100
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Luck 8d6, Difficult To Dispel (x2 Active Points) (+1/4), UBO (+1/4), Persistent (+1/2), Trigger (Any Circumstance Which Would Ordinarily Result In Negative Body Or A Likely Death; +1/2) (100 Active Points); 1 Charges (-2), Incantations (-1/4), Extra Time Delayed Phase (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Tenser's Titan Strength View
Wizardry Transmutation Level 6
Real Cost: 26 Active Points: 105
Provider: Killer Shrike Source: New Content
Effect
+30 STR, UBO (+1/4), LOS Not Required To Maintain (+1/2), Ranged (+1/2), Penetrating (+1/2), Double Knockback 2x KB (+3/4) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Figured Characteristics (-1/2), Others Only (-1/2), Extra Time (Full Phase, Only To Activate; -1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Tenser's Transformation View
Wizardry Transmutation Level 6
Real Cost: 43 Active Points: 105
Provider: Killer Shrike Source: D&D 3e Core
Description
The caster mystically enhances their fighting capability, including knowledge of how to use all weapons and armor for up to an hour (barring counter magic).
Effect
Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
  • +5 STR (5 Active Points); No Figured Characteristics (-1/2) (Real Cost: 2)
  • +10 DEX (30 Active Points); No Figured Characteristics (-1/2) (Real Cost: 11)
  • +5 CON (10 Active Points); No Figured Characteristics (-1/2) (Real Cost: 4)
  • +5 BODY (10 Active Points); No Figured Characteristics (-1/2) (Real Cost: 4)
  • +1 SPD (10 Active Points) (Real Cost: 4)
  • +10 PRE (10 Active Points) (Real Cost: 4)
  • +3 with All Combat (24 Active Points) (Real Cost: 11)
  • Penalty Skill Levels: +2 vs. armor penalties to DEX and DCV with All Armors (6 Active Points) (Real Cost: 3)
Edition
HERO System 5th Edition

Tenser's Magnificent Floating Disc View
Wizardry Evocation Level 7
Real Cost: 32 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Force
Effect
Telekinesis (80 STR) (120 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Physical Manifestation (-1/4), Affects Whole Object (-1/4), Incantations (-1/4), Gestures (-1/4), Limited Range 6" (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Tenser's Primal Fury View
Wizardry Transmutation Level 7
Real Cost: 45 Active Points: 119
Provider: Killer Shrike Source: New Content
Description
The caster mystically boosts the fighting spirit of up to 4 people (which may or may not include themselves as they prefer) for up to an hour (barring counter magic).
Additional BODY from Spell is lost first
Effect
LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (11 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4)
  • +5 STR (Real Cost: 4)
  • +3 DEX (Real Cost: 7)
  • +3 CON (Real Cost: 4)
  • +3 BODY (Real Cost: 4)
  • +1 SPD (Real Cost: 9)
  • +10 PRE (Real Cost: 10)
  • +1 with All Combat (Real Cost: 7)
Edition
HERO System 5th Edition

Tenser's Ravenous Raptor View
Wizardry Transmutation Level 8
Real Cost: 37 Active Points: 131
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Transmogrify
Description
With this unusual spell the caster turns an arrow into an animated wooden hawk that repeatedly attacks a single target for a TURN. The enchanted arrow can remain dormant for up to one day, and once it is launched from a bow, and transforms in mid-flight.
Effect
To Cast: Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) Dormant: UBO (+1/4), LOS Not Required To Maintain (+1/2), Physical Manifestation (Arrow, -1/4), 1 Continuing Charge lasting 1 Day (-0), Must Be Launched As Arrow / Range Based On Bow (-0) Activated: Ranged Killing Attack 2d6 + 1 (vs. PD) Continuous (+1), Uncontrolled (Lasts 2 TURNS after being Launched, +1/2), Penetrating (+1/2); Physical Manifestation (Wooden Hawk; -1/4)
Edition
HERO System 5th Edition

Tenser's Deadly Tandem Strike View
Wizardry Transmutation Level 9
Real Cost: 43 Active Points: 150
Provider: Killer Shrike Source: New Content
Effect
Deadly Blow: +6d6 (any circumstances, any HTH weapon), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 2 people at once; +1/2), Ranged (+1/2) (150 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Tenser's Magnificent Flaming Blade View
Wizardry Transmutation Level 9
Real Cost: 25 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Fire
Description
SE: + 6 DC
Effect
Aid Killing Attacks 10d6 (standard effect: 30 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), One Power At A Time (+1/4) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Blades Only (-1), Extra Visible (Sheds Light in 10 ft Radius) (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Tenser's Magnificent Frost Blade View
Wizardry Transmutation Level 9
Real Cost: 25 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Cold
Description
SE: + 6 DC
Effect
Aid Killing Attacks 10d6 (standard effect: 30 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), One Power At A Time (+1/4) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Blades Only (-1), Extra Visible (Sheds Light in 10 ft Radius) (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Tenser's Mass Running Warrior View
Wizardry Transmutation Level 9
Real Cost: 36 Active Points: 144
Provider: Killer Shrike Source: New Content
Effect
4" Running, Ranged (+1/2), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 128 people at once; +2) (32 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Others Only (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 10)
plus
14" Running, Ranged (+1/2), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 128 people at once; +2) (112 Active Points); Only to Half Move (-1), 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Others Only (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 26)
Edition
HERO System 5th Edition

Tenser's Superior Staff of Smiting View
Wizardry Transmutation Level 9
Real Cost: 26 Active Points: 150
Provider: Killer Shrike Source: New Content
Description
SE: +3 DC
Effect
Aid Normal Blunt Attacks 5d6 (standard effect: 15 points), One Power At A Time (+1/4), Delayed Return Rate (points return at the rate of 5 per Week; +1 3/4) (150 Active Points); 1 Charge (-2), Blunt (Normal Damage) Weapons Only (-1), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Tenser's Total Transformation View
Wizardry Transmutation Level 9
Real Cost: 61 Active Points: 149
Provider: Killer Shrike Source: New Content
Description
Essentially lasts until dispelled or Anti-Magiced up to 1 Century, Long Term Endurance Lost Paid When Spell Is Cast
Effect
+10 STR, 1 Continuing Charge lasting 1 Century (+2) (30 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 11)
plus
+5 DEX, 1 Continuing Charge lasting 1 Century (+0) (15 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 5)
plus
+4 CON, 1 Continuing Charge lasting 1 Century (+0) (8 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 3)
plus
+4 BODY, 1 Continuing Charge lasting 1 Century (+0) (8 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 3)
plus
+2 SPD, 1 Continuing Charge lasting 1 Century (+0) (20 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 9)
plus
WF: Common Martial Arts Melee Weapons, Common Melee Weapons, Common Missile Weapons, AF: Heavy Armor, AF: Light Armor, AF: Medium Armor, AF: Shields, Arare, Atatl, Blowguns, Boomerangs and Throwing Clubs, Early Thrown Grenades, Flails, Flying Claw/Guillotine, Fukimi-Bari, Garrote, Homemade Weapons, Hook Sword, Iron Mandarin Duck, Kiseru, Lajatang, Lances, Metsubishi, Nets, Off Hand, Pendjepit, PSL: Offset All Armor DEX & DCV Penaltes, Rope Dart, Sling, Sling Bow, Spread-The-Water Knife, Staff Sling, Staffs, Steel Olive, Steel Toad, Three-Section Staff, Thrown Chain & Rope Weapons, Thrown Sword, Urumi, Whips, Wind and Fire Wheels, Wishful Steel Ball, 1 Continuing Charge lasting 1 Century (+0) (52 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Century (+0) (52 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 23)
plus
+2 with All Combat, 1 Continuing Charge lasting 1 Century (+0) (16 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 7)
Edition
HERO System 5th Edition

Tenser's Ultimate Warrior View
Wizardry Transmutation Level 9
Real Cost: 30 Active Points: 150
Provider: Killer Shrike Source: New Content
Description
Create a 750 point character with everything the base character has, with the remainder of points spent on fighting skills. Long Term Endurance Lost Paid When Spell Is Cast
Effect
Multiform (750 Character Points in the most expensive form) (150 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 30 LTE loss when Duration Ends; -1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Reversion (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition