|
|
Real Cost:
|
3 |
Active Points:
|
15 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Mind-Affecting, Compulsion |
Description |
Interposing hand creates a Large magic hand that appears between you and one opponent. |
Effect |
+3 with DCV (15 Active Points); Only vs One Opponent (-1 1/2), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
9 |
Active Points:
|
28 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Effect |
Telekinesis (6 STR), Fine Manipulation, Affects Desol Any form of Desolidification (+1/2) (28 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
9 |
Active Points:
|
44 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Force |
Description |
Hand of Force intervenes between caster and opponent, granting protection to caster |
Effect |
Force Field (5 PD/5 ED/5 Mental Defense/5 Power Defense/3 Flash Defense: Sight Group), Hardened (x2; +1/2) (34 Active Points); Only vs 1 opponent (Chosen when Cast) (-1 1/2), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Linked (Concealment Effect; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 7) plus +2 with DCV (10 Active Points); Only vs 1 opponent (Chosen when Cast) (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Visible (-1/4), Linked to Shield Effect (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Description |
Two Hands are required only when using the Spell -- the Caster punches and jabs with his real hands and conceptually the Pugilists mimic his movements. |
Effect |
Energy Blast 4d6 (vs. PD), No Range Modifier (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Lingering up to 5 Minutes (+1) (60 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Required Hands Two-Handed (-1/2), Cannot Be Used With Multiple-Power Attacks (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
74 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Effect |
Telekinesis (18 STR), Fine Manipulation, Uncontrolled (+1/2), Affects Desol Any form of Desolidification (+1/2) (74 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
12 |
Active Points:
|
74 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Description |
CREATES SIMPLE NON-WEAPON OBJECTS MADE OF PURE FORCE LIKE TABLES & CHAIRS, ETC 11 DEF 11 BODY UP TO 1 HEX OF MATERIAL |
Effect |
Object Creation (Digital HERO #7 HEROGlyphs by Steven S. Long), +9 BODY, +9 DEF (74 Active Points); 1 Charge (-2), Restricted Lifespan (Dissapates in 1 Hour; -1 1/2), Extra Time (Extra Phase, Character May Take No Other Actions, -1), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
88 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Effect |
Tunneling 2" through 28 DEF material (88 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only vs Doors, Gates, and Walls (-1), Concentration 1/2 DCV, throughout (-1/2), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Description |
Hand of Force intervenes between caster and opponent, granting protection to caster |
Effect |
Force Field (10 PD/10 ED/10 Mental Defense/10 Power Defense/10 Flash Defense: Sight Group), Hardened (x2; +1/2) (75 Active Points); Only vs 1 opponent (Chosen when Cast) (-1 1/2), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Linked (Concealment Effect; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 17) plus +3 with DCV (15 Active Points); Only vs 1 opponent (Chosen when Cast) (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Visible (-1/4), Linked to Shield Effect (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
17 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Effect |
Telekinesis (30 STR), Affects Desol Any form of Desolidification (+1/2), Uncontrolled (+1/2) (90 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Delayed Phase, -1), Only to Strangle Living Creature (-1), Physical Manifestation (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Description |
CREATES MILDLY COMPLEX NON-WEAPON OBJECTS MADE OF PURE FORCE LIKE A WAGON, WINDMILL, A SHOVEL, ETC 12 DEF 12 BODY UP TO 2 HEXES OF MATERIAL |
Effect |
Object Creation (Digital HERO #7 HEROGlyphs by Steven S. Long), +1 Square Hex, +10 BODY, +10 DEF, May Create Complex Items Which Caster Has Appropriate Associated Skill For (90 Active Points); 1 Charge (-2), Restricted Lifespan (Dissapates in 1 Hour; -1 1/2), Extra Time (Extra Phase, Character May Take No Other Actions, -1), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
40 |
Active Points:
|
100 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Effect |
Ranged Killing Attack 2d6 - 1 (vs. ED), Uncontrolled (+1/2), Affects Desol Any form of Desolidification (+1/2), Area Of Effect Line: 30" (+1), Continuous (+1) (100 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
105 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Effect |
Telekinesis (35 STR), Uncontrolled (+1/2), Affects Desol Any form of Desolidification (+1/2) (105 Active Points); Only to Grab & Control Target (-1 1/2), 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Physical Manifestation (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
120 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Effect |
Energy Blast 4d6 (vs. NND), Indirect Same origin, always fired away from attacker (Arcing Fire; +1/4), No Range Modifier (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Lingering up to 1 Minute (+3/4), Explosion (-1 DC/3"; +1), No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1), Does BODY (+1) (120 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
35 |
Active Points:
|
130 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Force |
Effect |
Energy Blast 5d6 (vs. NND)
- Lingering up to 1 Turn (+1/2)
- Area Of Effect Hex, Accurate (+1/2),
- No Range Modifier (+1/2)
- Affects Desolidified Any form of Desolidification (+1/2)
- No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1)
- Does BODY (+1)
(130 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
41 |
Active Points:
|
132 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Effect |
Energy Blast 9 1/2d6 (vs. PD), Affects Desolidified Any form of Desolidification (+1/2), No Range Modifier (+1/2), Lingering up to 1 Minute (+3/4) (132 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Required Hands Two-Handed (-1/2), Concentration 1/2 DCV (-1/4), Cannot Be Used With Multiple-Power Attacks (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
32 |
Active Points:
|
135 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Effect |
Telekinesis (45 STR), Uncontrolled (+1/2), Affects Desol Any form of Desolidification (+1/2) (135 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Physical Manifestation (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
134 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Force |
Description |
Hand of Force intervenes between caster and opponent, granting protection to caster |
Effect |
Force Field (15 PD/15 ED/15 Mental Defense/15 Power Defense/13 Flash Defense: Sight Group), Hardened (x2; +1/2) (109 Active Points); Only vs 1 opponent (Chosen when Cast) (-1 1/2), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Linked (Concealment Effect; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 24) plus +5 with DCV (25 Active Points); Only vs 1 opponent (Chosen when Cast) (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Linked to Shield Effect (-1/4), Visible (-1/4) (Real Cost: 6) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
22 |
Active Points:
|
133 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Description |
CREATES COMPLEX NON-WEAPON OBJECTS MADE OF PURE FORCE LIKE A DOMICILE W/ DOORS & WINDOWS, A LARGE NET, A ROPE BRIDGE, A SAILING SHIP, ETC 15 DEF 15 BODY UP TO 4 SQUARE HEXES OF MATERIAL |
Effect |
Object Creation (Digital HERO #7 HEROGlyphs by Steven S. Long), +13 BODY, +13 DEF, +3 Square Hexes, May Create Extremely Complex Items Without Skill Requirement (133 Active Points); 1 Charge (-2), Restricted Lifespan (Dissapates in 1 Hour; -1 1/2), Extra Time (Extra Phase, Character May Take No Other Actions, -1), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
37 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Effect |
Energy Blast 5d6 (vs. NND), Indirect Same origin, always fired away from attacker (Arcing Fire; +1/4), Affects Desolidified Any form of Desolidification (+1/2), No Range Modifier (+1/2), Lingering up to 1 Minute (+3/4), Does BODY (+1), No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1), Explosion (-1 DC/3"; +1) (150 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
35 |
Active Points:
|
148 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Effect |
Telekinesis (44 STR), Variable Targets (+1/4), Affects Desol Any form of Desolidification (+1/2), Uncontrolled (+1/2) (148 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Delayed Phase, -1), Physical Manifestation (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|