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Skip Navigation LinksVancian Magic>Vancian Spells>Misc>Cross-Category>Provider>Shadowcat
Spell List
Record Count: 55

Disarming Force View
Paladin Investiture Level 2
Domain Protection Level 2
Domain War Level 2
Sphere Protection Level 3
Spell Generic
Stregari Conjuring Level 2
Real Cost: 8 Active Points: 45
Provider: Shadowcat Source: New Content
Keywords
Force
Description
The caster attempts to magically disarm an opponent of their weapon.
Effect
Telekinesis (30 STR) (45 Active Points); 1 Charge (-2), Only To Use The Disarm Maneuver At Range (-1), Extra Time (Full Phase, -1/2), Limited Range (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Nose of the Deg View
Ranger Warden
Domain Animal Level 1
Sphere Animal
Real Cost: 4 Active Points: 12
Provider: Shadowcat Source: New Content
Keywords
Investing
Description
The caster or a recipient is invested with a mystically enhanced sense of smell for up to 20 minutes (unless dispelled or nullified by Anti-Magic).
Effect
  • +3 PER with Normal Smell, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (5 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), 1 Continuing Charge lasting 20 Minutes (-1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 2)
  • Tracking with Normal Smell, LOS Not Required To Maintain (+1/2) (7 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), 1 Continuing Charge lasting 20 Minutes (-1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 2)
Edition
HERO System 5th Edition

Detect Cheating View
Bardic Divination Level 0
Clerical General Level 0
Real Cost: 7 Active Points: 15
Provider: Shadowcat Source: New Content
Keywords
Divining
Description
The caster becomes mystically aware of cheating occurring within their line of sight for up to a day (unless dispelled or nullified via Anti-Magic).
Effect
Detect Cheating 11- (Sight Group), Discriminatory, Analyze, 1 Continuing Charge lasting 1 Day (+0) (15 Active Points); Concentration (0 DCV; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2)
Edition
HERO System 5th Edition

Ease Your Burden View
Bardic Transmutation Level 0
Wizardry Transmutation Level 0
Domain Strength Level 1
Stregari Hexcasting Level 0
Real Cost: 2 Active Points: 10
Provider: Shadowcat Source: New Content
Keywords
Investing
Description
Allows the caster or a recipient to carry twice as much weight as normal without suffering Encumbrance for an entire day (unless dispelled or nullified by Anti-Magic).
Effect
+5 STR, Usable By Other (+1/4), 1 Continuing Charge lasting 1 Day (+1/4), LOS Not Required To Maintain (+1/2) (10 Active Points); Only To Increase Carrying Capacity (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), No Figured Characteristics (-1/2), Cannot be Stacked (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Enchanted Implement View
Bardic Transmutation Level 0
Wizardry Transmutation Level 0
Domain Skill Level 1
Real Cost: 6 Active Points: 15
Provider: Shadowcat Source: New Content
Description
The caster temporarily enchants an implement associated with a craft that grants significant bonuses to the skill of a crafter using that implement. This is an unusual use of Skill levels purchased as a Power; GM permission may be required.
Effect
+7 with PS: Any One "Craft" Professional Skill At A Time, Chosen When Cast, 1 Continuing Charge lasting 1 Day (+0), Usable By Other (+1/4), Expanded Effect (Any One "Craft" Professional Skill At A Time, Chosen When Cast) (+1/4), LOS Not Required To Maintain (+1/2) (14 Active Points); OAF (Implement Associated With Craft Enhanced; -1), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Acidic Curse View
Wizardry Evocation Level 1
Real Cost: 6 Active Points: 30
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Acid
Effect
Ranged Killing Attack 1d6+1 (vs. PD) (20 Active Points); 1 Charge (-2), DEX Roll at -1 Avoids Effect (-1/2), Gestures (-1/4), Incantations (-1/4), Limited Range (-1/4), Beam (-1/4) (Real Cost: 4)
plus
Sight Group Flash 2d6 (10 Active Points); 1 Charge (-2), DEX Roll at -1 Avoids Effect (-1/2), Linked (Ranged Killing Attack; -1/2), Gestures (-1/4), Incantations (-1/4), Limited Range (-1/4), Beam (-1/4) (Real Cost: 2)
Edition
HERO System 5th Edition

Arrest View
Bardic Abjuration Level 1
Wizardry Abjuration Level 1
Stregari Bewitching Level 1
Real Cost: 10 Active Points: 30
Provider: Shadowcat Source: New Content
Description
The caster prevents the movement of someone or something for up to 20 minutes. Strong people and fast moving objects can overcome this effect.
Effect
Telekinesis (20 STR) (30 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Full Phase, -1/2), Limited Range (-1/4), Gestures (-1/4), Incantations (-1/4), Affects Whole Object (-1/4)
Edition
HERO System 5th Edition

Chameleon Blend View
Bardic Transmutation Level 1
Wizardry Transmutation Level 1
Domain Animal Level 1
Sphere Animal Level 2
Real Cost: 7 Active Points: 20
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Investing
Description
The casters skin and clothes mystically change colors to blend with their surroundings.
Effect
Invisibility to Sight Group (20 Active Points); Chameleon (-1/2), Extra Time (Full Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Change Scent View
Ranger Warden Level 1
Sphere Animal Level 2
Stregari Hexcasting Level 1
Real Cost: 15 Active Points: 30
Provider: Shadowcat Source: New Content
Keywords
Investing
Description
The caster causes their own or a target of their choice (willing or not) to take on a scent other than their own for up to a day (unless dispelled or nullified by Anti-Magic).
Effect
Smell/Taste Group Images 1" radius, +/-2 to PER Rolls, 1 Continuing Charge lasting 1 Day (+1/4), LOS Not Required To Maintain (+1/2), Usable As Attack (+1) (30 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Cry Havoc View
Paladin Investiture Level 2
Domain War Level 1
Domain Voice Level 2
Sphere Combat Level 3
Real Cost: 10 Active Points: 41
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Sonic
Effect
Energy Blast 3d6 (vs. PD), Double Knockback (+3/4), Area Of Effect Cone: 6" (+1) (41 Active Points); 1 Charge (-2), CON Roll at -1 Negates (-1/2), Extra Time (Full Phase, -1/2), Incantations (-1/4)
Edition
HERO System 5th Edition

Darkness Revealed View
Clerical General Level 1
Real Cost: 6 Active Points: 30
Provider: Shadowcat Source: Pocket Grimoire
Description
NOTE: This is an unusual use of Clairsentience; GM permission may be required.
Effect
Clairsentience (Sight Group), +3 to PER Roll, Discriminatory, Telescopic: +3 (30 Active Points); Only To See Into / Through Areas Of Darkness; -1), 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Full Phase, -1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Requires Line of Sight (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Guilt View
Clerical General Level 1
Domain Good Level 1
Sphere Charm Level 2
Real Cost: 6 Active Points: 30
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Alignment, Mind-Affecting, Compulsion, Good
Effect
Mind Control 6d6 (Human class of minds) (30 Active Points); 1 Charge (-2), Set Effect (Reflect On Dark Deeds Done; -1/2), EGO Roll at -1 Negates (-1/2), Not vs. Good (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Ice Bolt View
Wizardry Evocation Level 2
Domain Cold Level 1
Sphere Elemental Level 3
Real Cost: 10 Active Points: 44
Provider: Shadowcat Source: New Content
Keywords
Cold
Effect
  • Energy Blast 5d6 (vs. ED) (25 Active Points); 1 Charge (-2), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), DEX Roll at -1 For 1/2 Damage (-1/4) (Real Cost: 6)
  • Energy Blast 2 1/2d6 (vs. PD), Armor Piercing (+1/2) (19 Active Points); 1 Charge (-2), Linked (Energy Blast; -1/2), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), DEX Roll at -1 For 1/2 Damage (-1/4)(Real Cost: 4)
Edition
HERO System 5th Edition

Last Look View
Wizardry Necromancy Level 2
Domain Death Level 1
Sphere Divination Level 3
Sphere Necromantic Level 3
Stregari Divining Level 2
Real Cost: 7 Active Points: 40
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Divining
Description
The caster touches a corpse and is able to see the last 5 minutes of their life culminating in their death. If the death is a violent one, the caster suffers some pain (3d6 STUN, no defenses).
Effect
Retrocognitive Clairsentience (Sight Group) (40 Active Points); Precognition/Retrocognition Only (-1), Custom Modifier (only to view last 5 minutes of targets life; -1), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration (0 DCV; Character is totally unaware of nearby events; -3/4), No Range (-1/2), Side Effects (Side Effect always occurs whenever the character does some specific act; Caster takes 3D6 Stun If Target's Death Was Violent; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Magic Missile View
Ranger Warden Level 2
Domain War Level 1
Sphere Combat Level 3
Real Cost: 13 Active Points: 45
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Investing
Description
The caster mystically launches three small projectiles at a time for up to a Turn, accurately striking up to three people in contiguous hexes at once. At the GM's option, the caster can "layer" their three hexes onto one hex and strike the same person up to three times with three separate to hit rolls.
Effect
Ranged Killing Attack 1d6 (vs. PD), Penetrating (+1/2), Lingering up to 1 Turn (+1/2), Area of Effect Any: 3" Accurate up to 1 person per hex (+1) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), OIF (Small Projectiles Of Opportunity (Darts, Daggers, Bolts, Arrows, etc); -1/2), Incantations (-1/4), Extra Time (Full Phase, Only to Activate, -1/4)
Edition
HERO System 5th Edition

Silent Sound View
Bardic Evocation Level 1
Real Cost: 8 Active Points: 29
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Sonic
Description
The caster utters a sound that cannot be heard and a wave of inaudible energy streaks forth to strike a target.
Effect
Energy Blast 4 1/2d6 (vs. ED), Invisible to Hearing Group (+1/4) (29 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Beam (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Siphon Magic View
Wizardry Necromancy Level 1
Real Cost: 60 Active Points: 18
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Negative
Description
While spell is in effect the caster is both protected from and invigorated by magical energy attacks.
Effect
Absorption 6d6 (energy, BODY & STUN (2:1 Ratio)), 1 Continuing Charge lasting 1 Day (+0), Absorption As A Defense (x2) (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Spell Ends If Absorption Limit Reached (-1/2), Gestures (-1/4), Incantations (-1/4), Visible (-1/4), Only vs. Energy From Magical Attacks (-1/4)
Edition
HERO System 5th Edition

Aura of Mystery View
Bardic Transmutation Level 2
Domain Skill Level 3
Real Cost: 15 Active Points: 44
Provider: Shadowcat Source: New Content
Keywords
Investing
Description
The caster imbues themselves or a recipient with a mystical aura of mystery that increases success at Concealment, Persuasion, Stealth, Oratory, and Feint Skills (the recipient must already have the base skill(s) to utilize). These levels must be allocated each Phase; for instance in a particular Phase the recipient might have +3 Stealth and +2 Concealment, not +5 to each. These bonus skill levels don't stack with any other levels from other sources, such as an Aid or Guidance spell.
Effect
+5 with Concealment, Persuasion, Stealth, Oratory, Feint Skills (Levels Allocated, Not Granted Across The Board), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (44 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Bonuses Do Not Stack With Any Other Bonuses (-1/2), Gestures (-1/4), Incantations (-1/4), Extra Time (Full Phase, Only to Activate, -1/4)
Edition
HERO System 5th Edition

Burst of Threes View
Stregari Conjuring Level 2
Real Cost: 13 Active Points: 45
Provider: Shadowcat Source: Pocket Grimoire
Description
The caster mystically launches three small projectiles at a time for up to a Turn, accurately striking up to three people in contiguous hexes at once. At the GM's option, the caster can "layer" their three hexes onto one hex and strike the same person up to three times with three separate to hit rolls.
Effect
Ranged Killing Attack 1d6 (vs. PD), Penetrating (+1/2), Lingering up to 1 Turn (+1/2), Area of Effect Any: 3" Accurate up to 1 person per hex (+1) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), OIF (Small Projectiles Of Opportunity (Darts, Daggers, Bolts, Arrows, etc); -1/2), Incantations (-1/4), Extra Time (Full Phase, Only to Activate, -1/4)
Edition
HERO System 5th Edition

Claws of the Demon View
Wizardry Transmutation Level 2
Stregari Conjuring Level 2
Real Cost: 14 Active Points: 45
Provider: Shadowcat Source: New Content
Description
The caster causes their hands, or those of a willing recipient, to transform into demonic-looking sharp-tipped claws for up to 20 Minutes (unless dispelled or nullified by Anti-Magic).
Effect
Hand-To-Hand Killing Attack 1d6 (vs. PD), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2), Lingering up to 20 Minutes (+1 1/4) (45 Active Points); 1 Continuing Charge lasting 20 Minutes (-3/4), Side Effects, Side Effect occurs automatically whenever Power is used (-4 Com for duration of spell; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Detect Thoughts View
Bardic Divination Level 2
Clerical General Level 2
Wizardry Divination Level 2
Sphere Divination Level 3
Stregari Divining Level 2
Real Cost: 10 Active Points: 45
Provider: Shadowcat Source: Pocket Grimoire
Effect
Mind Scan 7d6 (Human and Animal Minds) (45 Active Points); Neither Character nor Target Can Attack Through Link (-1), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Blocked by Dense / Thick Materials (-1/2), 60 Foot Maximum Range (-1/4), Does Not Provide Mental Awareness (-1/4)
Edition
HERO System 5th Edition

Epiphany View
Domain Skill Level 2
Sphere Astral Level 3
Real Cost: 9 Active Points: 40
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Investing
Description
The caster is mystically imbued with vast competency for up to 5 Minutes.
Effect
+5 with all non-combat Skills (40 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Far Flying Flame View
Elementalism Pyromancy Level 2
Wizardry Evocation Level 2
Domain Fire Level 2
Sphere Elemental Level 3
Real Cost: 9 Active Points: 44
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Fire
Effect
Energy Blast 7d6 (vs. ED), Indirect (Same origin, always fired away from attacker; Parabolic Arc; +1/4) (44 Active Points); 1 Charge (-2), Needs 20 feet Overhead Clearance (-1/2), DEX Roll at -1 Negates (1/2), Beam (-1/4), Not In Water (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Flaming Weapon View
Elementalism Pyromancy Level 2
Wizardry Evocation Level 2
Domain Fire Level 2
Domain War Level 2
Sphere Elemental Level 3
Real Cost: 11 Active Points: 44
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Fire
Description
Caster creates a weapon of mystic fire that can be used by another if they remain close. The weapon itself can be attacked; it has 9 DEF and 0 Body.
Effect
Flaming Weapon: Energy Blast 4d6+1 (vs. ED), Usable By Other (+1/4), Lingering up to 1 Minute (+3/4) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Not Usable In Water (-1/4), Physical Manifestation (Flame Weapon; -1/4)
Edition
HERO System 5th Edition

Freezing Weapon View
Elementalism Hydromancy Level 2
Wizardry Evocation Level 2
Domain War Level 2
Domain Cold Level 2
Sphere Elemental Level 3
Real Cost: 12 Active Points: 44
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Cold
Description
Caster creates a weapon of mystic ice that can be used by another if they remain close. The weapon itself can be attacked; it has 9 DEF and 0 Body.
Effect
Energy Blast 4d6+1 (vs. ED), Usable By Other (+1/4), Lingering up to 1 Minute (+3/4) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Physical Manifestation (Ice Weapon; -1/4)
Edition
HERO System 5th Edition

Grim Repose View
Clerical General Level 2
Wizardry Necromancy Level 2
Sphere Necromantic Level 3
Stregari Bewitching Level 2
Real Cost: 10 Active Points: 45
Provider: Shadowcat Source: Pocket Grimoire
Effect
Minor Transform 4 1/2d6 (Corpse To Preserved Corpse, Raise Dead, Resurection Effects, Anti Magic) (45 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Mark of Air View
Elementalism Aeromancy Level 2
Wizardry Evocation Level 2
Real Cost: 11 Active Points: 42
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Air
Description
Caster creates a Mark of Air upon themselves or another; while active the Mark grants some benefit to dexterity for up to an hour. During this hour the bearer of the Mark can choose to activate a Shield of Air that protects them from attacks for up to a Minute; however doing so ends the normal Mark of Air effect, and the entire spell ends when the Shield of Air dissipates.
Effect
+3 DEX, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (16 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), No Figured Characteristics (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Visible (swirling pattern on face or an extremity; -1/4) (Real Cost: 5)
plus
Shield of Air: +3 with DCV, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (26 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of Air; -1/2), Gestures (-1/4), Incantations (-1/4), Visible (swirling pattern on face or an extremity; -1/4), Using Shield of Air Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Mark of Earth View
Elementalism Geomancy Level 2
Wizardry Evocation Level 2
Real Cost: 10 Active Points: 44
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Earth
Description
Caster creates a Mark of Earth upon themselves or another; while active the Mark grants some benefit to strength for up to an hour. During this hour the bearer of the Mark can choose to activate a Shield of Earth that protects their body with a rocky armoring for up to a Minute; however doing so ends the normal Mark of Earth effect, and the entire spell ends when the Shield of Earth dissipates.
Effect
+3 STR, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (5 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), No Figured Characteristics (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Visible (visible pattern; -1/4) (Real Cost: 1)
plus
Shield of Earth: Armor (13 PD/0 ED), UBO (+1/4), Hardened (+1/4), LOS Not Required To Maintain (+1/2) (39 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of Earth; -1/2), Using Shield of Earth Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4), Incantations (-1/4), Gestures (-1/4), Visible (-1/4) (Real Cost: 9)
Edition
HERO System 5th Edition

Mark of Fire View
Elementalism Pyromancy Level 2
Wizardry Evocation Level 2
Real Cost: 11 Active Points: 45
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Fire
Description
Caster creates a Mark of Fire upon themselves; while active the Mark grants some benefit to dexterity for up to an hour. During this hour the caster can choose to activate a Shield of Fire that surrounds them with a burning aura of flames for up to a Minute; however doing so ends the normal Mark of Fire effect, and the entire spell ends when the Shield of Fire dissipates.
Effect
+3 DEX (9 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), No Figured Characteristics (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Visible (swirling pattern on face or an extremity; -1/4) (Real Cost: 3)
plus
Shield of Fire: Energy Blast 2 1/2d6 (vs. ED), Damage Shield (Offensive; +3/4), Continuous (+1) (36 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of Fire; -1/2), Gestures (-1/4), Incantations (-1/4), Visible (visible pattern; -1/4), Using Shield of Fire Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4) (Real Cost: 8)
Edition
HERO System 5th Edition

Mark of Frost View
Elementalism Hydromancy Level 2
Wizardry Evocation Level 2
Real Cost: 10 Active Points: 42
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Cold
Description
Caster creates a Mark of Frost upon themselves; while active the Mark grants some benefit to constitution for up to an hour. During this hour the caster can choose to activate a Shield of Frost that surrounds them with a freezing aura of cold for up to a Minute; however doing so ends the normal Mark of Frost effect, and the entire spell ends when the Shield of Frost dissipates.
Effect
+3 CON (6 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4), Visible (-1/4) (Real Cost: 2)
plus
Shield of Frost: Energy Blast 2 1/2d6 (vs. ED), Damage Shield (Offensive; +3/4), Continuous (+1) (36 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of ice; -1/2), Gestures (-1/4), Incantations (-1/4), Visible (visible pattern; -1/4), Using Shield of Ice Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4) (Real Cost: 8)
Edition
HERO System 5th Edition

Mirror Shield View
Bardic Abjuration Level 2
Wizardry Abjuration Level 2
Real Cost: 9 Active Points: 40
Provider: Shadowcat Source: Books of Eldritch Might
Effect
Missile Deflection (Any Ranged Attack), Missile Reflection (40 Active Points); Only vs Magic Ray / Missile Attacks (-1), OIF Fragile (Hand Mirror In The Shape Of A Shield; -3/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Static Veil View
Bardic Abjuration Level 2
Wizardry Abjuration Level 2
Domain Protection Level 2
Sphere Divination Level 3
Sphere Protection Level 3
Stregari Divining Level 2
Real Cost: 14 Active Points: 45
Provider: Shadowcat Source: Books of Eldritch Might
Description
The caster creates a zone impervious to scrying attempts for up to an hour.
Effect
Invisibility to Mystic and Mystic Groups, Area Of Effect Radius: 3" (+1), UAA (+1) (45 Active Points); Extra Time (5 Minutes, Only to Activate, -1), Only vs. Scrying Effects (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Burrow View
Elementalism Geomancy Level 3
Wizardry Transmutation Level 3
Sphere Animal Level 4
Real Cost: 26 Active Points: 59
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Earth
Description
The caster is able to grant themselves or a single recipient the ability to burrow through semi-hard substances. This ability lasts for up to an hour unless dispelled or nullified by Anti-Magic.
Effect
Tunneling 3" through 6 DEF material, Fill In, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (59 Active Points); Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Extra Time (Full Phase, Only to Activate, -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Devil's Venomblade View
Bardic Conjuration Level 3
Wizardry Conjuration Level 3
Real Cost: 10 Active Points: 60
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Creation
Description
The caster causes a weapon of their choice to be coated with a mystical contact poison that lasts for the lesser of up to 10 minutes or until their first successful melee attack with the affected weapon.
Effect
Drain STR 4d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Trigger (Activating the Trigger is an Action that takes no time,, Trigger can expire (After 10 Minutes Of Non-Use); Next Melee Attack With Weapon Attached To; +1/4) (60 Active Points); 1 Charge (-2), PD Applies (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), OIF (Weapon Of Opportunity; -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Devil's Venomblade View
Stregari Conjuring Level 3
Real Cost: 10 Active Points: 60
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Poison
Description
The caster causes a weapon of their choice to be coated with a mystical contact poison that lasts for the lesser of up to 10 minutes or until their first successful melee attack with the affected weapon.
Effect
Drain STR 4d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Trigger (Activating the Trigger is an Action that takes no time,, Trigger can expire (After 10 Minutes Of Non-Use); Next Melee Attack With Weapon Attached To; +1/4) (60 Active Points); 1 Charge (-2), PD Applies (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), OIF (Weapon Of Opportunity; -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Dragonskin View
Druidic Natural Level 3
Wizardry Transmutation Level 3
Real Cost: 22 Active Points: 60
Provider: Shadowcat Source: Books of Eldritch Might
Description
Using a Dragon's scale (which is consumed by the casting of the spell) the caster is able to temporarily take on some of the resiliency of Dragonkind. The caster's skin becomes scaly, emulating the color and appearance of whatever type of Dragon the material component came from.
Effect
Armor (10 PD/10 ED) (30 Active Points); IIF Expendable (Difficult to obtain new Focus; Dragon Scale; -1/2), Extra Time (Full Phase, Only to Activate, -1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 13)
plus
Armor (10 PD/10 ED) (30 Active Points); Only vs. Damage From Same Type Of Dragon Material Component Garnered From (i.e. if Red Dragon Scale used, then vs Red Dragon damage, etc; -1), IIF Expendable (Difficult to obtain new Focus; Dragon Scale; -1/2), Extra Time (Full Phase, Only to Activate, -1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 9)
Edition
HERO System 5th Edition

Hardav's Astral and Ethereal Detection View
Bardic Divination Level 3
Wizardry Divination Level 3
Real Cost: 24 Active Points: 60
Provider: Shadowcat Source: New Content
Description
The caster becomes mystically aware of the Astral and Ethereal Planes for up to a day (if not dispelled or nullified by Anti-Magic).
Effect
Detect A Large Class Of Things 17- (Unusual Group), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Perceive into a related group of dimensions (Astral / Ethreal), Range, Sense, Targeting, Transmit, 1 Continuing Charge lasting 1 Day (+0) (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Improved Silent Sound View
Bardic Evocation Level 3
Real Cost: 14 Active Points: 60
Provider: Shadowcat Source: New Content
Keywords
Sonic
Description
The caster utters a sound that cannot be heard and a wave of inaudible energy streaks forth to strike a target.
Effect
Energy Blast 9 1/2d6 (vs. ED), Invisible to Hearing Group (+1/4) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Beam (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Make A Hole View
Bardic Transmutation Level 3
Wizardry Transmutation Level 3
Real Cost: 11 Active Points: 60
Provider: Shadowcat Source: New Content
Description
The caster causes a window to mystically open in 1 suare foot of iron, 3 square feet of stone, or 7 square feet of wood that remains open until either the caster passes through it or 1 minute of time elapses. Handy for creating opportunities for entry / exit of areas otherwise inaccessible.
Effect
Minor Transform 5d6 (standard effect: 15 points) (version of target with a portal opened through it, "heals back" when caster passes through it or after 1 minute) (50 Active Points); 1 Charge (-2), Spell Has No Effect On The Actual Structural Integrity Of The Affected Structure (Spell Has no effect on the actual structural integrity of the target material; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Mark of the Dead View
Wizardry Necromancy Level 3
Real Cost: 14 Active Points: 59
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Negative
Description
The caster creates a eerily glowing mystic mark upon themselves or another which grants comprehensive mystical protection from harm by imbuing the bearer with necromantic energies. The bearer of the mark is susceptible to being Turned (but not destroyed) as an Undead while the effect is active. This spell can only be learned by one well versed in the Necromantic arts.
Effect
Force Field (8 PD/8 ED/8 Mental Defense/8 Power Defense) (Character Must Have KS: Necromancy Skill Roll of 13- to Learn Spell, LS: Extended Breathing (1 END per 1 Minute)), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (59 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Can Be turned As Undead when this spell is active; -1), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (1 Minute, Only to Activate, -3/4), Gestures (-1/4), Incantations (-1/4), Visible (Glowing Tattoo; -1/4)
Edition
HERO System 5th Edition

Shadow Strike View
Wizardry Illusion Level 3
Real Cost: 13 Active Points: 60
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Shadow
Description
The caster causes a person's own shadow to strike them.
Effect
Energy Blast 6d6 (vs. PD), Invisible to Hearing Group (Visible To Sight And Mystic Senses; +1/4), Indirect (Any origin, any direction; From The Targets Shadow; +3/4) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, -1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), No Knockback (-1/4), Does Not Work If Target Lacks Shadow (-1/4)
Edition
HERO System 5th Edition

Superior Arrest View
Bardic Abjuration Level 3
Wizardry Abjuration Level 3
Stregari Bewitching Level 3
Real Cost: 20 Active Points: 60
Provider: Shadowcat Source: New Content
Description
The caster prevents the movement of someone or something for up to 20 minutes. Strong people and fast moving objects can overcome this effect.
Effect
Telekinesis (40 STR) (60 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Full Phase, -1/2), Limited Range (-1/4), Gestures (-1/4), Incantations (-1/4), Affects Whole Object (-1/4)
Edition
HERO System 5th Edition

Superior Change Scent View
Ranger Warden Level 3
Domain Animal Level 3
Domain Trickery Level 3
Sphere Animal Level 4
Stregari Hexcasting Level 3
Real Cost: 29 Active Points: 59
Provider: Shadowcat Source: New Content
Keywords
Investing
Description
The caster causes their own or a target of their choice (willing or not) to take on a scent other than their own for up to a week (unless dispelled or nullified by Anti-Magic).
Effect
Smell/Taste Group Images 1" radius, +/-4 to PER Rolls, 1 Continuing Charge lasting 1 Week (+1/2), LOS Not Required To Maintain (+1/2), Ranged (+1/2), Usable As Attack (+1) (59 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Undead Attraction View
Wizardry Necromancy Level 3
Domain Death Level 3
Sphere Necromantic Level 4
Stregari Binding Level 3
Real Cost: 11 Active Points: 60
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Death
Description
This spell allows the caster to cause any lesser Undead in the vicinity to focus their attentions upon a target that is also in the vicinity. The caster does not have direct control over the Undead, but as long as their target is alive and in the area the affected Undead will focus their attentions on that target and not attack the caster unless the caster attacks them first. NOTE: This is an unusual use of Summon; GM permission may be required.
Effect
Summon 150-point Undead, Expanded Class of Beings Lesser Undead (+1/4), Devoted (+3/4) (60 Active Points); 1 Charge (-2), Only To Cause Undead Already In The Area To Fixate On (And Likely Attack) Someone Also In The Area (-1), Summoned Being Must Inhabit Locale (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Begone View
Wizardry Evocation Level 4
Stregari Hexcasting Level 4
Real Cost: 16 Active Points: 74
Provider: Shadowcat Source: New Content
Keywords
Force
Description
A wave of mystical force centered on the caster hurls everything nearby away from them.
Effect
Energy Blast 6d6 (vs. PD), Personal Immunity (+1/4), Explosion (+1/2), Double Knockback (+3/4) (75 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Black Lightning View
Wizardry Evocation Level 4
Domain Death Level 4
Stregari Hexcasting Level 4
Real Cost: 18 Active Points: 75
Provider: Shadowcat Source: New Content
Keywords
Negative
Description
The caster projects a bolt of pure negative energy at an opponent.
Effect
Ranged Killing Attack 2d6 (vs. Power Defense), AVLD (Power Defense; +1 1/2) (75 Active Points); 1 Charge (-2), Concentration (1/2 DCV; -1/4), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Divine Insight View
Domain Skill Level 5
Real Cost: 18 Active Points: 80
Provider: Shadowcat Source: New Content
Keywords
Investing
Description
The caster is mystically imbued with vast competency for up to 5 Minutes.
Effect
+10 with all non-combat Skills (80 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Greater Burst of Threes View
Stregari Conjuring Level 5
Real Cost: 26 Active Points: 90
Provider: Shadowcat Source: Pocket Grimoire
Description
The caster mystically launches three small projectiles at a time for up to a Turn, accurately striking up to three people in contiguous hexes at once. At the GM's option, the caster can "layer" their three hexes onto one hex and strike the same person up to three times with three separate to hit rolls.
Effect
Ranged Killing Attack 2d6 (vs. PD), Penetrating (+1/2), Lingering up to 1 Turn (+1/2), Area of Effect Any: 3" Accurate up to 1 person per hex (+1) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), OIF (Small Projectiles Of Opportunity (Darts, Daggers, Bolts, Arrows, etc); -1/2), Incantations (-1/4), Extra Time (Full Phase, Only to Activate, -1/4)
Edition
HERO System 5th Edition

Ray of Rust View
Bardic Transmutation Level 5
Wizardry Transmutation Level 5
Domain Destruction Level 5
Stregari Hexcasting Level 5
Real Cost: 18 Active Points: 90
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Metal
Effect
Major Transform 6d6 (Metal object into pile of rust) (90 Active Points); 1 Charge (-2), All Or Nothing (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Limited Range (-1/4), Beam (-1/4)
Edition
HERO System 5th Edition

Spell Stasis View
Wizardry Abjuration Level 6
Domain Magic Level 6
Real Cost: 35 Active Points: 105
Provider: Shadowcat Source: New Content
Keywords
Anti-Magic
Description
The caster creates a small Anti-Magic field that lasts for up to a Minute. Note that with the Vancian Magic system, all effects include "contact with an Anti-Magic field with equal or greater Active Points" as part of the turn-off clause for their Charge. Thus, any Vancian spell of 105 AP or less will turn off automatically upon entering this Anti-Magic effect. Such spells also cannot be cast from within or into such a zone either.
Effect
Suppress 6d6, all Magical Spells simultaneously (+2), Area Of Effect Hex (+1/2) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Extra Time (Full Phase, Only to Activate, -1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Divine Excellence View
Domain Skill Level 7
Real Cost: 27 Active Points: 120
Provider: Shadowcat Source: New Content
Keywords
Investing
Description
The caster is mystically imbued with vast competency for up to 5 Minutes.
Effect
+15 with all non-combat Skills (120 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Godbother View
Wizardry Abjuration Level 7
Real Cost: 34 Active Points: 120
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Anti-Magic
Effect
Suppress All Divine Powers 8d6, all Divine Magic powers simultaneously (+2) (120 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Rend Space View
Wizardry Transmutation Level 7
Stregari Binding Level 7
Real Cost: 43 Active Points: 120
Provider: Shadowcat Source: New Content
Description
The caster twists extradimensional space in an area, interfering with cross dimensional movement for up to 5 minutes.
Effect
Suppress Teleport and all XD movement 10 1/2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Area Of Effect Radius: 14", Nonselective (+1) (119 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), IIF (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Full Phase, Only to Activate, -1/4)
Edition
HERO System 5th Edition

Superior Freezing Weapon View
Domain Cold Level 7
Real Cost: 25 Active Points: 100
Provider: Shadowcat Source: New Content
Keywords
Cold
Effect
Energy Blast 10d6 (vs. ED), Usable By Other (+1/4), Lingering up to 1 Minute (+3/4) (100 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Physical Manifestation (Ice Sword; -1/4)
Edition
HERO System 5th Edition

Icy Curse View
Druidic Natural Level 8
Domain Cold Level 8
Real Cost: 36 Active Points: 135
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Cold
Description
The caster freezes a target with blasts of mystical coldness.
Effect
Major Transform 6d6 (Turns Target's Body Into Solid Magical Ice That Resists Being Melted Or Shattered; Dispel Magic, Anti-Magic, Wish Magics), Lingering up to 1 Turn (+1/2) (135 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Gestures (-1/4), Incantations (-1/4), Visible (-1/4), Extra Time (Full Phase, Only to Activate, -1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition